The iGeneration:8Track

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8track[edit]

I'm the dandy highwayman who you're too scared to mention. I spend my cash on looking flash and grabbing your attention

Hero Name: 8track

Real Name: Martin Le-Bon

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Abilities: Sound Control

Time Period[edit]

The 80's-90's The Bronze Age

Moment of Truth[edit]

You’ve fought, struggled, and worked so hard to figure out who you are, whether you’re just the same as your future self or whether you’re different...but right now, that’s all out the window. The distinction between your future self and your present self vanishes in the face of the trial before you, and you become exactly the powerful, adamant figure that everyone fears or hopes you will one day become. You can do exactly what your future self could do, and everyone around you sees them in you more clearly than ever. Of course, after this it’s going to be hard to treat you as two different people... after you’re finished.

Labels Rating
Danger 0
Freak 0
Saviour +2
Superior -1
Mundane +2

Conditions[edit]

[X] Afraid (-2 to Directly Engage a Threat)

[X] Angry (-2 to Comfort or Support or Pierce the Mask)

[ ] Guilty (-2 to Provoke Someone or Assess the Situation)

[ ] Hopeless (-2 to Unleash Your Powers)

[ ] Insecure (-2 to Defend Someone or Reject

Team Moves[edit]

When you share a triumphant celebration with someone, ask whether they think your future self could’ve won this victory. If they do, mark potential and the GM shifts your Labels. If they do not, clear a condition and they shift your Labels.

When you share a vulnerability or weakness with someone, ask them if they think you could turn into your future self. If they do, mark potential and the GM shifts your Labels. If they do not, clear a condition and they shift your Labels.

Innocent Moves[edit]

Growing into power: When you unleash your powers to do something your future self can do, mark a condition to roll + Savior instead of + Freak.

Martyr: When you take a powerful blow while defending someone or something, you may shift Savior up and any other Label down.

Your Future Self[edit]

Your future self is out there, an important figure in Halcyon City and the world beyond—and everything you’d hoped you’d never be. But finding out how they became who they are may be all it takes to push you along a similar path. Pick one step of your future self ’s path that you already know about, and circle it.

  • • They lost someone they cared about deeply
  • • They failed horrifically in a noble pursuit or cause
  • • They committed a major crime
  • • They betrayed a close friend or ally
  • • They won a victory at enormous cost to the world around them
  • They killed someone
  • • They publicly battled another hero
  • • They injured an innocent

When you learn of another step of your future self’s path, circle it. You can have at most 5 steps circled. When you undergo an experience that echoes one of the above (your call), strike it out.

When you strike out a circled step, or circle a struck out step, choose one of the following:

❑❑ Replace comfort or support with the following: When you coldly dismiss someone, roll + Mundane. On a hit, they mark a condition or leave you alone, their choice. On a 7-9, they can also choose to inflict a condition on you.

❑❑ Replace defend someone with the following: When you aggressively defend a large group or area, roll + Savior. On a hit, you create an opportunity for yourself to press the attack, and take +1 forward to pursue it. On a 10+, the collateral damage is minimal.

❑❑ Replace provoke someone with the following: When you threaten someone, say what you want them to do and roll + Superior. On a hit, they either do it or they are put at a significant disadvantage against you, their choice. On a 10+, either way they mark a condition, your choice.

❑❑ Replace reject someone’s Influence with the following: When you spit in the face of guidance or Influence, roll + 2. On a hit, take away their Influence over you or clear a condition, your choice. On a 7-9, you both take a powerful blow from the intensity of your words.

❑❑ Become an NPC antagonist—your path is irreconcilably set along the same course that your future self followed.

Backstory[edit]

Who or what brought you to the present? I used to run with these Rad dudes and dudettes the Upstarts London-based Super Team/Band. Saving babes and making waves part-man, All model. Mix-Tape she was our sound engineering wizard no literally she was a freaking wizard. She took down our sound this time she took more then that. So when some commercial big-wigs sampled my sickening vocals boom! 2017 baby!!

When did you first meet your future self? First ran into myself when I ran into the girls a bit of a misunderstanding but how could they say know to the true Every Night Delight. I didn't want to believe it at first to be fair neither did he when his younger and may I add better looking self turned up. I can't believe that...hey let's talk about something fun okay.

How is your future self the embodiment of a future you never wanted? He's got a darkness in him that's so alien to me I struggle to believe I could ever be that way. People fear me hear when they should revere me I'm the freaking Prince of Parties not some Sonic Psycho.

What is your favorite part of life in the future? Your least favorite part? The future is totally rad so much to do the team showed me the Internet. They have this teammate called Spotify he can summon any music!! Although they told me not to Google myself whatever that means. The arts have opened up so many creative avenues. New Music, new movies, New ahem Art Cinema....shut up it's French so it's got to be classy. Downsides Dubstep...that's a thing now. Also Gary...why did you man. Gross.

Why are you determined to stay in the present with this team? Dude are you kidding 5 girls....1 guy do the math. Also I need to do some PR and stop my future self for being such a a-hole.

When Our Team First Came Together[edit]

My future self was involved, and I tried to stop them. It took the rest of the team to help me succeed. How did we stymie my future self ’s plans?

Relationships[edit]

Arrowhawk is helping me understand this weirdo future. I follow their lead.

I saved someone important to Skullgirl they’re now my biggest defender

Influence[edit]

These people are your guides, your friends, and the ones helping you find a better way. But you are careful about whose guidance you follow. Give Influence over you to two teammates.

Who has Influence over me... Skullgirl, Arrowhawk

Potential[edit]

Every time you roll a Miss on a move, mark Potential.

[X] [] [] [] []

Advancement[edit]

When you fill your potential track, you advance. Choose from the list below.

  • [] Take another move from your playbook.
  • [] Take another move from your playbook.
  • [] Take a move from another playbook.
  • [] Take a move from another playbook.
  • [] Someone permanently loses Influence over you; add +1 to a Label.
  • [] Rearrange your Labels as you choose and add +1 to a Label
  • [] Unlock your Moment of Truth.
  • [] Choose a mentor for yourself (from the Protégé’s playbook)

When you’ve taken five advances from the top list, you can take advances from the list below.

  • [] Unlock your Moment of Truth after it’s been used once.
  • [] Change playbooks.
  • [] Take an adult move.
  • [] Take an adult move.
  • [] Lock a Label, and add +1 to a Label of your choice.
  • [] Go back to your own time or become a paragon of the city