Thing, The PL10

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THE THING

ABILITIES STR 18 +11 DEX 12 +1 CON 18 +4 INT 12 +1 WIS 14 +2 CHA 16 +3

SAVES DMG +6 FORT +11 REF +1 WILL +2

MOVEMENT INIT +1 SPEED 30/60/120

COMBAT BASE DEF 6 DEF 17 FLAT 16 MENTAL 18

BASE ATT 8 MELEE +12 RANGED +9 MENTAL +10

SKILLS Computers* [2/1], Drive* [2/1], Knowledge: Super Heroes [2/1], New York City [2/1], Aviation [6/3], Pilot* [11/5], Profession: [2], Hero [5/3], Repair* [2/1], Science: Aeronoautics [2/1], Survival [7/2]

FEATS Talented (+2 to Pilot & Know:Aviation), Skill Focus (+3 to Survival), Skill Focus (Pilot), All-Out Attack ((-dodge), (+attack), 5 max), Attack Focus ( +1 attack (unarmed)), Chokehold (when grappling, can suffocate), Endurance (+4 to endurance-related actions), Fame (+3 cha if fame is a benefit, -3 if not), Heroic Surge (extra 1/2 action once per day/4 pls), Imp. Critical (double crit range for Unarmed), Imp. Pin (-4 to escape your grapple/pin), Power Attack ((- attack), (+ dmg bonus), 5 max) , Toughness (+2 to damage saves)

POWERS Alternate Form - Solid [+7] Protection [+2] Flaw- Perminant [+7] Amazing Save: Fort

WEAKNESS

COST abilities [30] base att [24] base def [12] skills [19] feats [26] powers [39] weakness [0] total [150] unspent [0]