ToG Necessary Evil - Xanathor

An undying witch-lord of an antediluvian race, imprisoned in another world by Atlantean heroes untold ages ago when he sought to conquer their realm. After endless aeons of captivity, the seals of his sub-dimensional oubliette were finally broken by the ravages of the V'sori invasion, setting him free again to vent his long overdue wrath on ancient enemy and new rival alike!
Xanathor is a brooding, scheming megalomaniac, mercurial, grandiloquent, theatrical - nay, operatic - and absolutely obsessed with chewing the scenery. Nothing was ever thrust upon him, no fate forced his hand; he chose the villain life and loves every minute of it.
Power Level: 10
Power Points: Abilities 38 + Defenses 38 + Skills 24 + Advantages 10 + Powers 45 = 155/156
Abilities[edit]
Strength 2, Stamina 2, Agility 0, Dexterity 0, Fighting 0, Intellect 15, Awareness 0, Presence 0
Defense[edit]
Dodge 10 (+10), Parry 10 (+10), Toughness 0 (+2, +10 with the serpent staff), Fortitude 8 (+10), Will 10 (+10)
Offense[edit]
Initiative 0 (+0)
Serpent Staff - ranged attack +10, Strength 10
Unarmed - close attack +0, Strength 2
Skills[edit]
Athletics 3 (+5), Deception 20 (+20 mastery), Expertise: Magic 5 (+20 mastery), Expertise: everything else 0 (+15), Intimidation 20 (+20 mastery), Investigation 0 (+15), Technology 0 (+15), Treatment 0 (+15)
Advantages[edit]
Favored Foe (Atlanteans), Favored Foe (K'tharen), Favored Foe (V'sori), Fearless, Jack-of-All-Trades, Ritualist, Skill Mastery (Expertise: Magic), Skill Mastery (Deception), Skill Mastery (Intimidation), Well-Informed
Powers[edit]
- Deathless
- Immortality 10 (limited while killing weapon left in -1/rank) 10pp
- Immunity 1: ageing 1pp
- Immunity 10: life support (limited to half effect -1/rank) 5pp
- Regeneration 1 (persistent +1/rank) 2pp
- Flying Disk (easily removable -4, indestructible +1) 5pp
- Environment 1: Light 1pp
- Feature 1: concert quality sound system 1pp
- Flight 6 (platform -1/rank) 6pp
- Serpent Staff (easily removable -14, indestructible +1) 20pp
- Move Object 10 (accurate +5, damaging +1/rank; concentration -1/rank) 25pp
- Protection 8 (sustained) 8pp
- Soothseer Amulet (removable -1) 2pp
- Senses 3: regular sight is analytical, counters invisibility 3pp
Complications[edit]
Enemy: aliens - Get the hell off of my property.
Enemy: Atlanteans - For the impudence of their forefathers, they will pay! They will all pay! Ahahahahahahaha!
Incorrigible Ham - He will monologue, he will gloat, he absolutely will delay your inevitable demise to explain his master plan in indulgent detail.
Motivation: take over the world - Of course!