To Sail the Sleeping Stars:Erriath

From RPGnet
Jump to: navigation, search

Erriath[edit]

Fate Points: 2
Refresh: 2
Physical Stress: [1] [2] [3]
Mental Stress: [1] [2] [3]
Consequences: [Mild] [Moderate] [Severe]


Aspects[edit]

High Concept: The Shadow Kroot
Trouble: Hunter of the Drukhari
Phase 1: A Shaper's Guidance
Phase 2: Unlikely Comrades
Phase 3: An Unusual Bodyguard


Skills[edit]

Great (+4): Stealth
Good (+3): Fight, Shoot
Fair (+2): Athletics, Provoke, Will
Average (+1): Burglary, Empathy, Notice, Physique


Stunts[edit]

Twister of Shadows: Can use will to create and manipulate shadows and darkness. Cannot be used in a brightly lit area.
Eater of the Dead: After devouring a worthy enemy, can spend a Fate Point to gain their Aspects for the scene.
Beastmaster: Can use empathy and provoke to train beasts. Can also spend a Fate Point to automatically train beasts of Kroot lineage.


Extras and Gear[edit]

Monofilament Knife: Weapon:1 - uses Fight
Kroot Leathers: Armor:1
Pulse Rifle: Weapon:3 - uses Shoot, Accurate and Long Range