Trinity:Force Craft
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Given that not all the Forces are represented by the core rules, variants of Spellcraft - each of which correspond to one of the nine Forces - are necessary.
(Force)craft[edit]
Like the Craft and Profession skills, (Force)craft actually encompasses a number of unrelated skills. (Force)craft represents the study of the effects of a specific Force.
- Spellcraft (The study of arcane spells and Magic)
- Psicraft (The study of psionic powers and Psionics)
- Techcraft (The study of technological devices and Technology)
- Bluecraft (The study of talents, memory, and the Blue)
- Jikuucraft (The study of jikuu, causality, and Time)
- Avaocraft (The study of avaos and Chaos)
- Prayercraft (The study of religions, divine spells, and the Divine)
- Naturecraft (The study of nature, natural spells, and Nature)
- Nihilcraft (The study of nihils and the Void)
Each of these individual skills has marginally different uses, and are described below.
Spellcraft[edit]
As per here.
This skill can only be used to identify arcane spells.
Psicraft[edit]
As per here.
Techcraft[edit]
Consult SteamWorks.
Bluecraft[edit]
Bluecraft DC Task 15 + talent level Identify a talent being used. No action required. No retry. 15 + talent level Address an akashic stone to determine its contents. 15 + caster level Address a meme crystal to determine its contents. 20 + talent level Identify a talent that's already in place and in effect. You must be able to see or detect the effects of the power. No action required. No retry. 20 + talent level Identify materials created or shaped by the Blue, such as noting that a particular object was created from a memory. No action required. No retry. 25 + talent level After rolling a saving throw against a talent targeted on you, determine what that power was. No action required. No retry. 30 or higher Understand a strange or unique Blue effect, such as the effects of a physical portal into the world memory. Time required varies. No retry.
Jikuucraft[edit]
Jikuucraft DC Task 13 When using detect jikuu, detect the presence of a Tracer. No action required. 15 + jikuu level Identify a jikuu being used. No action required. No retry. 15 + jikuu level Learn a jikuu from an hourglass. No retry for that jikuu until you gain at least 1 rank in Jikuucraft (even if you find another source to try to learn the jikuu from). Requires 8 hours. 15 + jikuu level When using detect jikuu, determine the sphere of jikuu involved in the aura of a single item or creature you see. No action required. 20 + jikuu level Identify a jikuu that's already in place and in effect. You must be able to see or detect the effects of the jikuu. No action required. No retry. 20 + jikuu level Decipher a stored jikuu (such as one in an hourglass) without using chronosense. One try per day. Requires a full-round action. 25 + jikuu level After rolling a saving throw against a jikuu targeted on you, determine what that jikuu was. No action required. No retry. 30 or higher Understand a strange or unique Time effect, such as the effects of a temporal fracture. Time required varies. No retry.