Trumpet Archon PL14

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Trumpet Archon

The shock troops of the Celestreals, the Trumperters are always present when good goes to battle evil

Trumpet Archon

PL 14 (220PP); Init +7; 30ft (Run), 50ft (Teleportation); Defense 19/16 (6 Base, 3 Dex); BAB +6; +10 Melee (14L Trumpet), +9 Ranged (10 Sorcery); SV Dmg +12, Fort +4, Ref +3, Will +3; Str 18, Dex 16, Con 14, Int 16, Wis 16, Cha 16 (Total 66PP)

Skills: Handle Animal 3/+6, Escape Artist 3/+5, Listen 3/+6, Move Silently 3/+5, Sense Motive 3/+6, Spot 3/+6 (Total 18PP)

Feats: Blind-Fight, Improved Initiative, Power Attack, Take-Down Attack, Great Fortitude, Detect - Evil, Immunity - Electricity (Total 14PP)

Powers:

  • Trumpet +10 (Source: Mystical; Effect: Paralysis; Extras: Explosion; Power Stunt: Strike; Flaw: Device) (Cost 2 / Total 20+2PP)
  • Teleport +10 (Source: Mystical) (Cost 2 / Total 20PP)
  • Sorcery +10 (Source: Mystical; Effect: Mind Control, Neutrilize - Mystical, Illusion, Energy Blast, Heal, Teleportation, Telepathy) (Cost 7 / Total 70PP)
  • Amazing (Damage) Save +10 (Source: Natural) (Cost 1 / Total 10PP)