W&G.RogueTraderWiki.MajorZorhal

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BROTHER WALKAIN[edit]

Name: Walkain the Antiquated Crow
Species: Adeptus Astartes
Tier: 3
Archtype: Space Marine
Rank: 1
Faction: Adeptus Astartes, Imperium
Keywords: IMPERIUM, ADEPTUS ASTARTES, [CHAPTER]

XP: 300 - 170 - 30 - 40 - 20 - 40

Attributes

Strength: 5
Toughness: 5
Agility: 4
Initiative: 4
Willpower: 3
Intellect: 3
Fellowship: 3

Traits

Defense: 3
Resilience: 6 + @AP: 4
Determination: 6
Max Wounds: 11
Max Shock: 6
Speed: 7
Conviction: 3
Resolve: 3
Corruption: 3
Passive Awareness: 3
Wealth: 3
Influence: 4

Skills

Athletics (S): 3
Awareness (Int): 3
Ballistic (A): 5
Cunning (Fel):
Deception (Fel): 3
Insight (Fel):
Intimidation (Will):
Investigation (Int): 1
Leadership (Will):
Medicae (Int):
Persuasion (Fel): 1
Pilot (A): 2
Psychic Mastery (Will):
Scholar (Int):
Stealth (A): 3
Survival (Will):
Tech (Int): 2
Weapon (I): 5

Objectives

1: Dedicate a victory to the Emperor
2: Apply Codex Astartes Wisdom to a situation
3: Clarify your duty in a situation
4: Speak in random Marine Platetutes
5: Practice Rituals of a Chapter
6: Ruminate on the difference between Astartes and Normies

Languages: Low Gothic

Abilities

Defender of Humanity: Add +Rank Icons to any successful attack against a Mob.
Honour the Chapter: You are subject to the orders of your chapter master, and must honour the beliefs and traditions of your chapter. Your Resolve increases by +1
Space Marine Implants: You are immune to the Bleeding Condition. You gain +1 bonus dice to any test related to one of the 19 implants (p.75) if the GM agrees it is appropriate.
Use the Terrain: You gain +Rank to any Stealth (A) Test when there is some form of terrain to hide behind.

Talents

Dual Wield: You can wield two weapons with uncanny accuracy. When you wield one weapon in each hand the DN penalty for using the Multi-Attack option is reduced by 2. Each weapon must have the Pistol Trait or be a one-handed melee weapon. You may also use a different weapon you are wielding for each of your Multi-Attacks, rolling damage separately for each weapon.

Weapons

Bolt Pistol: Damage 10, ED 1, AP -, 6/12/18m, Salvo 1, Traits -Brutal, Pistol
Chain Sword: Damage 10, ED 4, AP -, Melee, Traits -Brutal, Parry
Astartes Combat Knife: Damage 8, ED 2, AP -1, Melee, Traits -Reliable
Frag Grenade: Damage 10, ED 4, AP -, Range 20m, Traits -Blast (6)

Gear

Scout Carapace Armor
Frag Grenade x3
Vox Bead
Periculum Kit
Bolt Pistol x2