West, Jim
Jim West
PL 10; PP 150 ; HP 5
Abilities: [36 pp] Str 14, Dex 18, Con 16, Int 12, Wis 18, Cha 18
Saves: Dmg +5 (3 + 2 Toughness) (+0 Prt), Fort +3, Ref +4, Will +4
Combat: [36 pp] Attack: Melee +10, Ranged +12, Mental +12 Defense: 20/16, Mental 20 Init +8 (4 + 4 Improved Initiative); Run 30/60/120; Size Medium
Skills: [38 pp] Bonus: Str +2, Dex +4, Con +3, Int +1, Wis +4, Cha +4 Bluff +9 (5), Climb +5 (3), Diplomacy +7 (3), Listen +13 (9), Spot +13 (9), Survival +13 (9)
Feats: [22 pp] Accurate Attack, Attractive, Dodge, Hero’s Luck, Improved Initiative, Point Blank Shot, Power Attack, Precise Shot, Surprise Strike, Takedown Attack, Toughness
Powers: [6 pp] Strike +3 [Cost 2 pp; Total 6 pp]
Devices: [12 pp] Armor +5 [Cost 1 pp; Total 5 pp]
Shoe-Knife +2 [Effect: Weapon (Melee); Cost 1 pp; Total 2 pp]
Six-Shooter +5 [Cost 1 pp; Total 5 pp]