Wolfjack

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Wolfjack

PL 10; PP 150 ; HP 5

Abilities: [25 pp] Str 18, Dex 16, Con 18, Int 6, Wis 16, Cha 11

Saves: Dmg +12 (4 + 6 Amazing Save + 2 Toughness) (+0 Prt), Fort +6 (4 + 2 Great Fortitude), Ref +8 (3 + 2 Lightning Reflexes + 3 Super Dexterity), Will +5 (3 + 2 Iron Will)

Combat: [30 pp] Attack: Melee +10, Ranged +9, Mental +9 Defense: 22/16 (6 + 3 Dex + 3 Super Dexterity), Mental 19 Init +10 (3 + 4 Improved Initiative + 3 Super Dexterity); Run 30/60/120; Size Medium

Skills: [26 pp] Bonus: Str +7, Dex +6, Con +4, Int -2, Wis +3, Cha +0 Climb +8 (4), Hide +5 (2), Intimidate +10 (6), Jump +6 (2), Listen +6 (3), Move Silently +6 (3), Spot +6 (3), Survival +6 (3)

Feats: [14 pp] Darkvision, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Toughness

Powers: [75 pp] Amazing Save (Damage) +6 [Cost 1 pp; Total 6 pp]

Natural Weapon +4 [Cost 2 pp; Total 8 pp]

Protection +10 [Flaws: Not against fire, silver, or magic; Cost 1 pp; Total 10 pp]

Regeneration +10 [Flaws: Limited - not against Fire, silver, or magic; Cost 1 pp; Total 10 pp]

Super Senses +10 [Cost 2 pp; Total 20 pp]

Super Strength +3 [Extras: Super Dexterity; Cost 7 pp; Total 21 pp]

Weakness: [20 pp] Berserker (Major), Transformation (Major)