Wolverine PL11

From RPGnet
Jump to: navigation, search

Wolverine: PL 11;

Inititive +3 (Dex); Defense 18 (15 flatfooted); Spd 30ft; Atk +7 melee (+7L claws), +8 ranged; SV Dmg +5, Fort +5, Ref +3, Will +5; Str 15, Dex 16, Con 20, Int 14, Wis 20, Cha 18

Skills: (synergies, super bonuses, and disturbing counted) Acrobatics 5, Bluff 4, Climbing 7, Demolitions 7, Diplomacy 3, Hide 13, Intimidate 6, Jump 7, Listen 15, Move Silently 13, Profession (soldier) 10, Sense Motive 10, Spot 15, Survival 20, Taunt 6

Feats: All Out Attack, Durability, Heroic Surge, Scent, Track

Powers: Ninjitsu +5 [Extra: Extra Discipline (x2); Source: Training, Cost 4pp], Regeneration +10 [Stunt: Instant Deployment on Claws; Extra: Back from the Brink, Claws (Climbing) +5, Regrowth, Super Senses; Source: Mutation; Cost 6pp]

Weakness: Quirk (Confusing Past), Disturbing