Xavier, Charles PL19

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Professor Charles Xavier: PL 19;

Inititive +1 (Dex); Defense 11 (10 flatfooted); Spd 5ft without chair; Atk +0 melee (+0S unarmed), +1 ranged; SV Dmg +1, Fort +1, Ref +1, Will +7; Str 10, Dex 12, Con 12, Int 20, Wis 20, Cha 16

Skills: (synergies counted) Bluff 8, Diplomacy 12, Gather Information 5, Intimidate 5, Profession (Teacher) 10, Sense Motive 10, Taunt 5

Feats: Assessment, Connected, Headquarters, Indomitable Will, Iron Will, Inspire, Leadership, Psychic Awareness, Vehicles

Powers: Telepathy +15 [Stunt: Psychic Bond; Extras: Astral Projection, Group Link, Illusion (Psychosomatic Damage, Scatter), Memory Alteration, Mental Protection, Mind Control (Mind blank); Cost 15pp]

Weakness: Disabled