Editing
4SRD:Ghost
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==GHOST== Ghosts are souls of the dead returned to a semblance of life by the god of death or some other supernatural agency. These ghosts do not appear as undead horrors or even anything like their former selves. When a god or other powerful being reincarnates these souls, they exist as his special creations, and they have the bodies of his choosing and creation. In this way, such souls are always marked as representatives of the godβs power. They emerge from the shadow of death fully formed and fully grown, set to handle whatever tasks they have been returned to deal with.<br><br> +2 Dexterity; +2 Constitution or Charisma.<br> Medium-sized. Ghostly base land speed is 30 feet.<br> Low-Light Vision: a ghost can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.<br> Languages: Common and choice of one other.<br> Skill Bonuses: +2 Endurance, +2 Intimidate.<br> '''Former Life:''' Select a race other than revenant. You are also considered a member of that race for the purpose of meeting prerequisites, such as feat or paragon path prerequisites.<br> '''Undead:''' You are considered an undead creature for the purpose of effects that relate to the undead keyword. You are also considered a living creature.<br> '''Unnatural Vitality:''' When you drop to 0 hit points or fewer and are subjected to the dying condition, you can choose to be dazed, instead of falling unconscious. You make death saving throws as normal, and if you fail one, you fall unconscious instead of being dazed.<br> '''Spell-Like Abilities''': You have the [[4SRD:grim reaper|''grim reaper'']] Ghostly racial ability.<br> You use one death as the seed to sow more destruction.<br> (Free Action, range 25 feet)<br> Once per encounter, when a creature within 25 feet of you is reduced to 0 hit points, then one creature of your choice that you hit with an attack before the end of your next turn takes extra Necrotic damage equal to 1d8 + your Constitution modifier or Charisma modifier. <br> <br> [[Category:4SRD]]
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information