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=Character Sheet= '''Race:''' Forest Giant (Altered Wood Elf) '''Class:''' Eldritch Monk '''Level:''' 10 '''Hit Points:''' 71 '''Proficiency Bonus:''' +4 '''Armor Class:''' 16 (Wis +3, Dex +3) '''Speed:''' 40 ft '''Attributes''' {| class="wikitable" |- | ''Ability'' | ''Score'' | ''Bonus'' | ''Save'' |- | '''STR''' | 14 | '''+2''' | +2 |- | '''DEX''' | 17 | '''+3''' | +3 |- | '''CON''' | 14 | '''+2''' | +2 |- | '''INT''' | 10 | '''+0''' | +0 |- | '''WIS''' | 16 | '''+3''' | '''+3''' |- | '''CHA''' | 8 | '''-1''' | '''-1''' |- |} '''Weapons:''' '''Skills''' *Acrobatics '''+7''' ''(Dex)'' *Animal Handling '''+7''' ''(Wis)'' *Arcana '''+0''' ''(Int)'' *'''Athletics''' '''+2''' ''(Str)'' *'''Deception''' '''-1''' ''(Cha)'' *'''History''' '''+0''' (Int) *Intimidation '''-1''' ''(Cha)'' *'''Investigation''' '''+0''' ''(Int)'' *Medicine '''+1''' ''(Wis)'' *'''Perception''' '''+7''' ''(Wis)'' *Performance '''-1''' ''(Cha)'' *'''Persuasion''' '''-1''' ''(Cha)'' *Religion '''+0''' ''(Int)'' *'''Sleight of Hand''' '''+3''' ''(Dex)'' *Stealth '''+3''' ''(Dex)'' *Survival '''+3''' ''(Wis)'' '''Proficiencies''' *Simple Martial Weapons *Strength, Dexterity, Athletics, Nature, and History Saving Throws *2 Tools '''Abilities:''' *Unarmored Defense *Martial Arts: Use Dex instead fo Str for unarmed strikes, Unarmed Damage 1d6, Extra unarmed attack *Ki 10 *Flurry of Blows: 1 Ki for 2 more unarmed attacks *Patient Defense: 1 Ki for a free Dodge *Step of the Wind: 1 Ki for a bonus Disengage or Dash with double jump distance *Unarmed Movement: +20' movement and can run up walls and liquids` *Monastic Tradition: Eldritch Monk, Still Spell, War Magic *Deflect Missiles *Slow Fall *Extra Attack *Stunning Strike: 1 Ki to stun an appointent for 1 round (Con Saving throw) *Ki Empowered Strikes: Unarmed count as magical *Evasion *Stillness of Mind *Purity of Body '''Spellcasting''' Spells Prepared: '''7'''<br> '''Spell List:''' Cantrips: 3/3 slots *Mold Earth *Gust *Shape Water *Thunderclap 1st Level: 4/4 slots *Thunderwave *Feather Fall *Create Water 2nd Level: 2/2 slots *Water Hammer (Cloud of Daggers) *Gust of Wind *Dust Devil
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