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=='''''Five Seas'''''== ==='''Inner Sea'''=== The main sea for commerce Four of the Seven Sisters are in the Inner Sea west of the ''Great City'' ==='''Outer Sea'''=== The Outer seas is vast, covering half of the planet. There are an unknown number islands in the Outer Sea but none are claimed by the organized nations. The distance involved make shipping from the east of the nations to the west of the nations rare since many of the unnamed islands are refuges for pirates. The Cardinal points of North and South work in the Outer Seas but the other systems are unreliable. Three of the Seven Sisters are in the Outer Sea near the ''Great City''. ==='''North Sea'''=== A region of floating frozen glaciers swirling around the top of the world. The larger the iceberg the faster is rotates around the top of the world. There are no permanent land masses though there are subsistence settlements on some of the massive icebergs. There are Green Hat settlements on three of the massive icebergs but they are only permanent in the sense that the people have been there for centuries but move on a moments notice if a collision near them might threaten them. Consider them a nomadic ice people. There are rumored to be pirate enclaves on some icebergs. There is rumored to be a wizards enclave in the region that researches the magical stone deep in the waters causing the swirling at the top of the world. The three Compass systems fail to allow navigation in the North Sea. ==='''South Sea'''=== The South Sea swirls in a fast manner similar to the North Sea except not having icebergs there is little to find in the vast space. The spin is inward like a whirlpool, drawing anything along. It makes navigation of the South See essentially impossible unless one wishes to reach Ship's End. ===='''Ship's End'''==== Ship's End was created over the course of centuries. The waters of the South Sea swirl around the south pole, moving inward. Ships caught in the swirls would eventually smash into each other as they spun on the south pole. The legend goes that in the deep past a massive naval battle between forces of Agadal,Tralmin, and Greshar fought a battle that moved southward over the course of weeks. Caught in the swirl they fought each other and the waters unable to escape either. Toward the end of the battle they determined they needed to cooperate to keep from being destroyed by the whirlpool. They lashed their ships together to form a single floating construction of over a hundred ships. While small battles erupted across the construct they managed to reach the pole intact and spinning widdershin slowly. This was the seed of the Ship's End. It was 10 years before any of these sailors left the south pole. Over the century many things occurred to increase the size of the construct spinning at the bottom of the world. *One expedition sent 50 barges filled with planting soil into the swirl. They were guided along the way to gently arrive at Ship's End. Built purposefully to be secured together they became a well managed plantation on the water. *A region of frequent rain, ships carrying cargo in barrels often converted packing barrels to water collection to provide fresh water. *Some expeditions to Ship's End include barges filled with lumber. This provides barge space as well as construction lumber. Politically Ship's end is a place where sailors retire to live on the sea far away from their warring nations. ==='''The Sea of Triloc'''=== ===The Seven Sisters=== The Seven Sisters are towers magically created deep in the origins of the world. They are lighthouses raising 500' above sea-level, surrounded by a heavy fortified base rising 80' above sea-level. There are mighty harbors on each of the fortifications. The islands are large and each has its own native population as well as factors for most shipping lines with various corporations preferring working on various sisters. The population of the Sisters are considered part of the ''Great City''. *Four of the Sisters are in the Inner Sea: '''''Fala''''', '''''Tala''''', '''''Gana''''', '''''Reas'''''. *Three are in the Outer Sea: '''''Trin''''', '''''Droa''''', '''''Gals''''' These are the first stop for the deep water shipping on their way to the Inner Sea and the Great City. While warfare occurs in the open waters of the five seas by tradition battles do not continue once a ship passes the Sisters. Many merchant ships stop at the Sisters and off-load cargo to smaller Inner Sea ships, taking one cargo for return trips.
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