Editing
Gods of the Vale
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== The High Gods == The people of Nentir Vale, by and large, worship a syncretic collection of deities known variously as the Lords of the Sky, the High Gods, the Elders, and the Great Ones. They are drawn from the ancestral pantheons of the four dominant races, but have largely been combined into a single unified pantheon over the years. Some people feel especially drawn to one individual deity or another, but most respect and revere the pantheon as a whole, and most churches are dedicated to the gods in general. Collectively, this is known as the High Church. There are regional variances, of course; a given deity may have especial prominence in one community, only to be relegated to secondary status in another, but it’s a rare community that doesn’t at least acknowledge them all. Direct signs and miracles from the High Gods are rare to the point of being legendary (although small gods are less remote). While most communities have a cleric or two with some healing spells, many priests lack spellcasting power, but are not less respected for it. Rare and powerful clerics are said to be able to cure diseases with a touch and call upon angelic beings for aid, but such people are near-mythic. By and large, the Lords of the Sky are distant beings who do not directly interfere in mortal affairs; they may send prophetic dreams and cryptic messages, but they almost never take a direct hand. {| class="wikitable" |'''Deity''' |'''Symbol''' |'''Origin''' |'''Domains''' |'''Portfolio''' |- |'''Artheon'''<br>''The Green Shadow''<br>''The Healing Hand'' |Oak leaf |Halfling |Life, Nature |Nature, animals, herbalism |- |'''Bu'jor'''<br>''The Survivor''<br>''Master of Trade'' |Coin on an open hand |Goblin |Forge, Nature |Survival, trade, ingenuity |- |'''Forutan'''<br>''The Lawful Trickster''<br>''The Honest One'' |Raven |Gnome |Knowledge, Trickery |Law, pacts and bargains, tricks |- |'''Fu'gils'''<br>''The Small''<br>''The Wise One'' |Mouse |Goblin |Nature, Trickery |Cleverness, wisdom, children |- |'''Garutan'''<br>''The Necromancer''<br>''The Opened Book'' |Skull on a book |Gnome |Death, Knowledge |Necromancy, secrets |- |'''Hireus'''<br>''The Lady of the Hearth''<br>''The Orderly One'' |Hand within a circle |Halfling |Life, Order |Communities, families, marriage, ceremonies |- |'''Hertain'''<br>''The Scribe''<br>''Lady of Scrolls'' |Scroll |Gnome |Arcana, Knowledge |Knowledge, language and writing, wizardry |- |'''Jordain'''<br>''The Craftmistress''<br>''The Cunning Hand'' |Hand grasping a hammer |Gnome |Forge, Knowledge |Handcrafts, excellence, the forge |- |'''Khorg'''<br>''The Dragon's Wings''<br>''The Soaring One'' |Flame between two dragon wings |Kobold |Arcana, Tempest |Ambition, sorcery, wind and the sky |- |'''Kutul'''<br>''The Dragon's Scale''<br>''The Shining One'' |Four scales in a compass rose formation |Kobold |Order, Tempest |Organization, defense, traps and mechanisms |- |'''Lyraen'''<br>''Lord of the Long Sleep''<br>''The Gray Judge'' |Stone hammer |Halfling |Grave, Life |Birth and death, judgment, fate |- |'''Rayge'''<br>''The Dragon's Fire''<br>''The Storm'' |Whirlwind |Kobold |Death, Tempest |Storms and disasters, fear, power |- |'''Slythe'''<br>''The Dragon's Eye''<br>''The Night Watcher'' |Reptilian eye |Kobold |Light, Tempest |The moon, light, visions and revelations |- |'''Soleus'''<br>''The Sun Queen''<br>''The Dawnbringer'' |Sunburst |Halfling |Life, Light |The sun, crops and farming, light and life |- |'''Tor'gus'''<br>''The Lord Beneath''<br>''The Slow One'' |Mushroom with a skull for a cap |Goblin |Grave, Nature |Fungus, disease and weakness, the earth |- |'''Wo'gar'''<br>''Master of the Hunt''<br>''Hunter Under Moonlight'' |Wolf's head against a moon |Goblin |Nature, War |Hunting, wolves and predators, protection |- |}
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information