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Last Emperor: Creatures
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==General rules == Each race that can become a character in D20 is given a set of racial traits. Monsters are given a larger set of racial attibutes. ===Attribute bonuses=== Many races get an attribute bonus (e.g. +2 Dexterity). In ST this gives two bonuses, first the character gets a one dot bonus to the one or two attibutes that match the conversion attributes. Second it raises the maximum value the the attribute can have. At character creation time, buying a fifth and sixth dot in any attribute costs two points. To balance this, many races also have a attibute penalty. In ST, this causes the corresponding attributes to have their maximum reduced by 1 point. For example, Dwarves get a +2 Constitution bonus and a -2 Charisma penalty. For Consitiution, this gives a 1 dot bonus to either Stamina or Resolve, and allows a maximum of six dots in both. It also mean the maximum for Presence or Manipulation is now 4 dots. ===Size=== {| align="right" !Creature Weight !ST Size |- | 25-40 lbs. || 3 |- | 40-90 lbs. || 4 |- | 90-250 lbs. || 5 |- | 250-500 lbs. || 6 |- | 500-1000 lbs. || 7 |} Most creatures are Medium Size, though some PC races are small or large. There is no exact translation into the ST size system. A creatures size is based (mostly) on their weight: Size 5 is normal human size (about 90 to 250 lbs). === Skill Bonuses === Many races are given bonuses to various skills or applications of skills. These bonuses can usually be assigned as skill specializations (a +1 bonus to a specific skill) with similar descriptions. See [[Last Emperor: Skills|Skill conversion]] list to decide which skills get their specializations.
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