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==Background== Ornin was born in Pavis 21 years ago, cousin to the local nobility by virtue of the marriage of one of his kin. He still kept to the ways of Orlanth, but picked a less-orthodox view of the immortal hero than most of his kin. Namely, he joined the cult of the Night’s breeze*, swearing to only steal from enemies or to protect his kin. (And of course, violence always remained an option, too! No Orlanthi would think otherwise…) The next few years, he was acquiring the necessary skills for heroic thefts, relying on his wits and the favour of the gods first, and speed a close second. Not being a huge guy, he had an easier time to hide – or to dodge, when hiding failed and he had to revert to the other aspects of Orlanth’s personality. But then, the Lunars came. It was both an opportunity – so many enemies to steal from! – and the worst luck Pavis has had. And then the invaders closed the temple of Orlanth, automatically becoming sworn enemies of the young Ornin. Probably he’s been even overzealous, stealing from too many invaders, since an elder relative and a senior cult member advised him to pack his weapons and whatever else he wished to have on that trip, and to leave the city for a while. Ornin decided to follow the good advice and spent a few months contemplating the wild animals and trying to sneak next to them without the silence spell… It was good. It was peaceful. It was a hell of a boring time! He returned to Pavis-outside-the-walls at the first signs things had settled somewhat. After all, one can avoid Lunars – boredom is worse! *I tell you, whoever wrote Scroll of the Monk for Exalted was a Glorantha fan! Night breeze is a Terrestrial martial art, specializing in stealth…
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