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SoF Exalted/Example Characters
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=Heroic Mortals= ==Chotan== A former royal bodyguard from Tekasso in the Hundred Kingdoms. CamPL: Heroic Mortal [Refresh: 5; Abilities: 27/4; Advantages: 6/3 +3 Expert; Expert and Heroic only] '''Character Aspects''' * Disgraced Former Royal Bodyguard * To be free from past mistakes (Ambition/Motivation) * Civilised hill tribesman (Background) * Everyone has their place (Convictions/Virtues) * Quick-tempered (Disadvantages/The Great Curse) + + + '''Abilities''' ''Physical'' [Stress:8] Agility: 3; Endurance: 4; Perception: 3; Strength: 4 ''Mental'' [Stress:5] Craft: 2; Knowledge: 1; Reasoning: 2; Willpower: 3 ''Social'' [Stress:4] Empathy: 2; Deception: 1; Persuasion: 2; Resources: 2 + + + '''Specialty Aspects''' * Stalwart of the Shield Wall (Strength) * Wanted in Tekasso (Persuasion) * Trusty Axe (Resources) * The Guild Got Me Out (Persuasion) * No Scholar (Knowledge) + + + '''Advantages''' (9 spent) * Experienced [+2 Ability points; 2AP] * Fearless [+2 to Willpower against fear; 1AP] * Hard Style [+2WR unarmed; 1AP] * Juggernaught [+2AR with Bulky armour; 2AP] * Soft Style [+1 defense in melee; 1AP] * Survivalist [+2 to find food/water; 1AP] * Weapon Specialist: Axes [+1 to hit with axes; 1AP] + + + '''Equipment''' Lamellar armour, large shield, battleaxe, shortsword, ==The Wren== A young thief working the underworld of Nexus. CamPL: Experienced Heroic Mortal [Refresh: 5; Abilities: 28/4; Advantages: 9/2 +3 Expert; Expert and Heroic only] '''Character Aspects''' * Youthful Master Thief * Become the most renowned house-breaker in Nexus (Ambition/Motivation) * Grew up on the streets (Background) * Everything has a price (Convictions/Virtues) * More audacity than sense (Disadvantages/The Great Curse) + + + '''Abilities''' ''Physical'' [Stress:4] Agility: 4; Endurance: 2; Perception: 3; Strength: 2 ''Mental'' [Stress:5] Craft: 2; Knowledge: 2; Reasoning: 3; Willpower: 2 ''Social'' [Stress:4] Empathy: 2; Deception: 4; Persuasion: 3; Resources: 1 + + + '''Specialty Aspects''' * Innocent Face (Deception) * Deadly Rivalry with Silken Red (Persuasion) * Old Jusei's Lockpicks (Resources) * Hraltos the Fence (Persuasion) * "This is my last score, I swear" (Willpower) + + + '''Advantages''' (12 spent) * Acrobatic [+2 to survive falls and negotiate difficult environments; 1AP] * Deadly Grace [Use agility in place of Strength in melee; 1AP] * Experienced [+2 Ability points; 2AP] * Eye for Crime [+2 to Perception to notice crime being done; 1AP] * Fast Talker [+2 to convince someone of what you say; 1AP] * Fleet of Foot [+2 to run; 1AP] * Hide in Plain Sight [+2 to hide in stationary position; 1AP] * Locksplitter [+2 to pick locks/crack safes ;1AP] * Shadow [+2 to sneak up on another person unseen; 1AP] * Spatial Memory [+2 to recall info about place been before; 1AP] * Sticky Fingers [+2 to pick pockets/palm unattended items; 1AP] + + + '''Equipment''' Self bow, quiver and arrows, numerous knives, thieves tools, Old Jusei's picks, climbing harness and ropes
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