Editing
TROS in the Hammer
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=TROS in the Hammer= This is a space set aside for the campaign of the Riddle of Steel taking place in Hamilton, Ontario. Seneschal = Hans. Players = Justin, Pete, Ryan, Vic. NOTE: Stuff in <em style="color:purple;font-style:normal">PURPLE</em> is stuff that is still in doubt, requires input, etc. NOTE: Instead of sending a lot of emails back and forth, I propose that we discuss this stuff through the discussion pages here. ==Setting== The setting of this game is a post-apocalyptic milieu that the people who live in it call the World. An apocalypse of some variety, known only in legend now, brought the World to essentially a stone age level of technology. Some cultures of the World have now achieved a late medieval/early rennaissance level, after thousands of years. ===[[TROS_in_the_Hammer:Setting_Map|Map of the World]]=== ===[[TROS_in_the_Hammer:Setting_Political|Political Entities in the World]]=== ====[[TROS_in_the_Hammer:Setting_Political_People|A full description of The People]]==== ===[[TROS_in_the_Hammer:Setting_Religion|Religons in the World]]=== ===[[TROS_in_the_Hammer:Setting_Relationships|Relationship Maps for People and Tribes]]=== ==Magic== There is magic in the world, incredibly powerful but compared to some fantasy milieus somewhat limited. All magic essentially arises from the contacting and commanding/befriending/imprisoning of spirits. ===[[TROS_in_the_Hammer:Magic_Spirits|Spirits and Spirit Magic]]=== ==Characters== <em style="color:purple;font-style:normal">NOTE: Each character can have an additional number of skills at their best packet rating, known languages, or -1 to other skills, based on their Mental Aptitude. For this game, I am also requiring that a person use one of these points to be literate, if you choose to be.</em> ===(DECEASED): [[TROSHammerThundersRumble|Thunder's Rumble]]=== ===Justin's Character: [[TROSHammerKronkite|Kronkite]]=== ===Vic's character: [[TROSHammerNightHawk|Night Hawk]]=== ===Pete's character: [[TROS_in_the_Hammer:Characters_Peregrine|Peregrine]]=== ==Other Stuff== Here is where general rule stuff goes. ===[[TROSSocialCombat|Social Combat: Rules for making conversations more detailed and interesting]]=== ===New Skill Packets=== ====Artilleryman==== Expert with siege weapons, large crossbows, etc. *Artillery *Battle *Strategy *Tactics 1 *Orienteering 1 *Scrounging 1 *Teamster *Weather-sense 1 ===New Weapons=== ====Arbalest==== 20-22 rds prep (Pull arrow 0/2, crank and knock 20), Refresh begins with knock, 2MP to reduce prep by 1 sec with Ref/8, ATN 5, DAM 10P, 1 ATN/200 feet, can only be draw by STR 8 or by attached crank/pulley. ====Gezag Recurve Bow==== 2-4 rounds prep time [Pull arrow: 0 (on ground), 2 (from quiver); knock and draw: 2)]. Refresh begins with drawing the arrow. 2 MP to reduce prep time by one round (Reflex/TN8). Min Str 5. ATN 7, DAM 6. 1 ATN per 45 feet. ==Session Summaries== ===[[TROSHammerSession1|Session 1: The Troubles Begin]]=== ===[[TROSHammerSession2|Session 2: A Night in the Forest]]=== ===[[TROSHammerSession3|Session 3: The Shape of Things to Come]]=== ===[[TROSHammerSessionCatchup|Summary of stuff that has happened since then]]=== Back to [[TROS]]
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information