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==Setting== Post apocalyptic North America is mostly uninhabited. Settlements are spread across the continent with great distances between them. For the smaller settlements, self-sufficiency is an option, but larger cities like Chi-Town and Northern Gun must rely on trade to support their populations. Trade made possible by Road Kings; huge armored trucks that transport tons of cargo across the badlands. The drivers of these vehicles and their mercenary escorts brave all manner of hostile DBs, raiders, and treacherous terrain. ''King of the Road'' will be a series that follows the adventures of one of these crews as they transport a load of freight from Ishpeming to the Pecos Empire. This game will necessarily be fairly linear in it's composition and I may attempt to run it as completely episodic; beginning and ending an adventure each session. This is an opportunity for the players to have the traditional wandering adventurer style experience that I don't usually offer. Your characters will encounter much of the weirdness that ''Rifts'' offers. Everything from strange aliens to unexplainable magic phenomenon and rogue technology.
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