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== Arc == * Aspect 1 (Be Strong Enough to Survive) * Self-Made 0 === Secret Histories of Matthias Ritter === * Vice: Hesitation - Ritter feels he has to have all the facts before committing to action. * Walker in Darkness - Luke Argent might struggle with a similar flaw. * Cruel Prince - Melanie Melakh? * Guardian Bird - the Imps and Consorts mean well, but... * Hero - Uncle Ritter is a team player and star athlete === Basic Quest: Troubleshooting === <pre>[ X ][ X ][ X ] [ X ][ ][ ] [ ][ ][ ] </pre> Matt finds himself facing problems that are greater than expected and pushes on. He gains an XP when holding up a sign: "Completely Professional / Understated Panic" === Arc Quest: (1) Encounters in the Night (Simplified)=== <pre>[ X ][ X ][ X ] [ X ][ ][ ] [ ][ ][ ] [ ][ ][ ]</pre> Earn 3 XP (up to 6) on this quest when: * you find or claim some sort of destiny (a role or purpose in the world); * a context is established or updated for your regular interactions with the Walker in Darkness as an enemy/rival youβre stuck with occasionally or a friend/ally you sometimes get the chance to see. 1/chapter, earn an XP when: * struggling with whether you deserve, or can afford to have, a destiny * talking with somebody about what it means to belong somewhere. * a troubled or disordered sky concerns you * listening to stories about, or of, the dead === Side Quest: All Your Base === <pre>[ X ][ X ][ X ] [ X ][ ][ ] [ ][ ][ ] [ ][ ][ ] [ ][ ][ ]</pre> Major Triggers (3 XP each) * You clear the last monster out of your home. * <s>Your crew solves a major problem with minimal oversight</s> Quest Flavour (1 XP) * An intrusion occurs or a barricade breaks down. * You negotiate an armistice with non-allied monsters. * You bring a new room or major feature of your home online. * Another PC offers unwanted home-building advice. * You write a long pesterchat complaining about the current situation. === Finished Quests ===
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