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Mecha Gundam Stories\Federation Vehicles
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=Air Vehicles= === Depp Rog Bomber === A heavy atmospheric bomber used by the Federation *Mook: 3 *Weapons: **AA Laser Cannons (2, Energy) **AA Missiles (2, Missile) **Bombs (0, Impact) === Don Escaort Maritime patrol aircraft=== Designed for anti-ship and to combat submerged units, it proved somewhat effective against aquatic enemies. *Mook: 3 **Weapons: **Machine Gun (2, Impact) **Torpedoes (3, Missile) **DepthCharge (0, Impact) Special Rules: Rolls 5 dice for movement, Torpedos and Depthcharge can only attack targets in water. === FF-4 Toriares Trans-atmospheric Fighter === The mainstay light transatomspheric fighter of the federation its greatest drawback was its very light weapon load *Mook: 2 *Weapons: **Vulcan bank (2, Impact) '''Special Rule:''' rolls 4 dice for movement === FF-6 Tin Cod === A cheap mass produced light atmospheric fighter *Mook: 2 *Weapons: **Vulcan Bank: (2, Impact) **Missile (3, Missile) '''Special Rule:''' rolls 4 dice for movement === Fly Manta fighter Bomber === An atomspheric close support craft *Mook: 3 **Weapons: **Machine Gun (2, Impact) **Missile (2, Missile) '''Special Rule''' Rolls 5 dice for movement === Medea Transport === A fast, long range transport used by the Federation *Mook: 2 *Weapon: **Machine Gun: (2, Impact) '''Special Rule:''' Rolls 4 dice for movement
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