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===Stronghold & War-band=== *plenty: 4 *wants: hunger, strangers, idleness, reprisals, disease, savagery *war-band: 20 warriors, 8 war-camels, 3 harm, 2 armor, drilled against archers<br><br> *families: 50β75 souls, who survive by farming and hunting - goatherding, dates, lemons, almonds, and some olives (plenty: 1 keep, want: hunger) *protections: simple ditches, fences, and low fieldstone walls (walls: 2x) *war-band: around 20 warriors, with an armory of mixed and makeshift weapons and simple armor (2 harm, 1 armor, choose 1 drill) *stables: camels for 8 warriors, plus pack animals (fast=0, strong+2, hungry=0, size 5, stubborn)<br><br> *My stronghold defends a busy market crossroad (plenty: +1 keep, want: strangers) - the Source draws many to it *My subjects include skilled tradespeople (plenty: +1 keep, want: idleness) - where else would they congregate in these ravaged lands? *My subjects are uncivilized and rude in their habits (want: disease) - they are refugees, and stability has been long in coming *My war-band engages in lucrative raiding (plenty: +1 keep, want: reprisals) - I must keep them appeased *My war-bandβs armory is well-stocked and maintained (+1 harm, +1 armor) - the Empire supplied us well *My war-band is a pack of bloody hyenas (want: savagery) - they do not yet see the value of settling, of calling one place home
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