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==Rules== [[The_Great_Castlemourn_Campaign_Magic | Magic]] '''Religion''' Religious bonuses in this campaign are different from in normal Pendragon. Each of the Seven gods has an individual bonus for which a character may qualify. A character may potentially qualify for any number of these bonuses by having a trait value of at least 16 in each of the listed traits. The benefits thereof are the listed bonus and 50 points of glory awarded annually. Amaunt, God of War: Just, Vengeful, Proud, Temperate; Gain the Hate (Criminals) passion at a value of 16. Araugh, God of Storms: Arbitrary, Cruel, Proud, Valorous; +1d6 Damage. Damantha, Goddess of Prosperity: Pious, Merciful, Forgiving, Modest; +2 to Healing Rate. Haelarr, God of Wealth: Selfish, Worldly, Proud, Indulgent; +1d3 L per year. Larlasse, Goddess of Finding the Path: Trusting, Energetic, Valorous, Honest; +2 to Move Rate. Munedra, Goddess of Healing: Chaste, Generous, Merciful, Modest; +1 to the Heal Rate of those you treat with chirurgery. Ralaroar, God of Animals and Fertility: Lustful, Proud, Worldly, Valorous; +2 to Childbirth rolls. '''Childbirth''' If a woman rolls one of the results on the childbirth table which would kill her, she instead makes an immediate Constitution roll, with a +5 for an exceptional midwife (one Devoted to Munedra or otherwise highly skilled) or a -5 for not having a midwife. Other environmental concerns may always impose modifiers. Crit: If the mother scores a crit, she is mostly okay. She checks her Needs Chirurgery box, but takes no other ill effects. Success: The mother takes damage equal to her Constitution score - an immediate Major Wound. Failure: The mother takes an immediate Mortal Wound, reducing her to -2 hit points. She may live, but it is unlikely. Fumble: The mother dies. '''Behavioral Bonuses''' To better show the direct connection between the king and the land, each king of Lyonar will offer a unique bonus in place of the default Chivalry/Gentlewoman bonus. A knight or lady may qualify for the bonus of the current monarch or the previous monarch. Having any such bonus is worth 100 annual glory. 1. King Sandror II (Deceased) Offered default Chivalry and Gentlewoman's Bonuses 2. King Alsandyr II Knights may receive the Political Bonus Selfish, Deceitful, Prudent, Suspicious, Modest, Energetic A knight with 80 or more points in these traits may make an Intrigue or Courtesy roll each winter phase. On a success, he gains holdings worth 1L. On a crit, he gains holdings worth 6L. There is no penalty for a failure or fumble. In addition, if his Honor is less than 15, then he receives a check to that passion every year. Ladies may receive the Clever Bonus Deceitful, Suspicious, Vengeful, Cruel, Prudent, Selfish A lady with 80 or more points in these traits may attack her enemies' Honor. By winning an Intrigue vs Honor or Intrigue roll against an adversary, that adversary loses 1d6 points of Honor. A character may only be affected by this once per year (no matter how many ladies try). Successfully doing this is worth 10 Glory, or 100 if you get someone stripped of their noble status. '''Character Creation and Winter Phase''' When rolling for skill points, count rolls of 1 as 2.
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