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=9= ==Red Woods== This region is a dense needleleaf forest intermixed with bogs. Originally inhabited by small villages of wood elves and shifters, the recent incursion of a covey of hags* and their lycantropic minions have pushed the elves back to Ionavalon. The shifters remain and fight a low intensity war with the hag. The shifters, led by a werebear, are allied with treants, dryads, wood woads and local spirits; while the hags command many plant creatures (shamblers, battlebriars, assassin vines, predatory vines and vine horrors), otyughs, a tribe of werewolves and a group of trolls from the Black Muskeg 8.1, a cold swamp to the west. Secret: Deep below the Red Woods is a bound deity of rot and corruption whom the hags seek to revive. *Two green hags and an annis. ==Highlands of Erenby== A spur of small, densely wooded mountains, an offshoot of the Vagabonds, separates the Red Woods and the Heartwood Forest. The source of the Sadhur bubbles up under a lake located on a high plateau here, and falls down towards Ionavalon to the east. (See the description of [[#Ionavalon|10.2]] for more details on the Sadhur.) A traveller who braves the slopes to find the lake will be struck by the beauty as the sun strikes its crystal waters, casting shimmering light everywhere. It may be this very beauty that caused unknown hands to raise a temple on its shores. Long abandoned, locals can not recall who built it or who it was dedicated to. Wind and rain have obliterated carvings that may have given a clue to the answer, but a single statue remains that retains enough of its form to tell that the deity was at least humanoid in form; all other features -- race, age, gender -- have been since lost to the elements. ==Heartwood Forest, cont== Here the Heartwood covers the land with think trees and heavy undergrowth. Still the forest has a groomed quality, belying the influence of the nearby elves. ==Unclaimed 4== ==Forest== The forest is thin on these rolling hills, and the river Delnar meanders through the dales. ==Farmland== Though sparsely populated, this area has been cleared of major vegetation, and the local inhabitants have made use of the waters of the Delnar in order to provide irrigation for the fields that now cover the landscape. ==Unclaimed 7== ==Unclaimed 8== ==Grasslands== Rolling grasslands broken only occasionally by sparse clumps of trees mark this section of Old Kings' Road. ==Ore Road== Here a small road leads from the nearby mining towns to Hob's shire, where they meet merchants to sell their ore. The road has become dangerous of late as the guards the mining towns used to patrol the path have been recalled to fight their internal struggle. A group of Hobgoblins, drawn to the area by tales of glory from their people's history, has made camp in the area. ==Unclaimed 11== ==Unclaimed 12==
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