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Savage Prax
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=Your Gods/spirits= *Funky Gibbon. Ancesteral Tribal spirit and totem of the Goodies Troop. Eight armed Cosmic dancer, lover and fighter. Worshipped by the Goodies. *This Monkey spirit is depicted as an eight armed Baboon, dancing whilst playing the drums with wicked claws shining blue. He s your Clan's ancestor and the Goodies Troop Totem. Everything can be solved with a good party, good food and a good scrap.....Needless to say you are all excellent dancers and find it rather hard to pass up the chance to throw a party. Your compound in the Monkey ruins is renown for all night raves, repetitive beats and glassy eyed revelers...Something about the fungus growing in the cellars..... *Grandfather Baboon. *Hykim *Oakfed. Wild fire Spirit. *Foundbrother. Baboon hunting spirit. *The Monkey King. War God of the Monkey ruins. *The Evening Star **Gloaming. Duration until the next dawn. This is cast during the day at a chosen area with a volume of 100 cubic meters. At Dusk that volumes light remans fixed in place, and remains present even after the sun sets, persisting all night as a small piece of day. The area will remain as bright as the was as the sun sank below the edge of the world. The lighted area has indistinct edges, but is clearly visible at night. It ends as the sun rises the next morning *The Dew Maiden *Raven
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