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The Wilderlands of Absalom
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===Magic Items=== *A gem, known among magicians as yedrium. It can be used to hold a charge of magical energy for an extended period of time before discharging it in a controlled manner; the gem glows slightly when containing the energy, dimming and crumbling to dust when discharged *Battleaxe +1, forged from curious metal *Pole arm +1 *A +1 knife, razor sharp and with a handle wrapped in rough leather. It bears a vague resemblance to the knives that fisherfolk use to clean and gut their catch. Wielder can ''water breath'' as per the spell once per day. *Three ounces of Crocodile Tears *Potions **Animal Control **Diminution x2 **Dragon Control **Fire Resistance **Gaseous Form x2 **Invulnerability **Levitation **Oil of Slipperiness **Philter of Love x2 **Polymorph **Sweetwater
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