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The Wyzard Runs OD&D: The Slayers
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== Major NPCs == ==='''Barfolomew'''=== The Company's Captain of Mercenaries. Barfolomew is a taciturn man, little given to outward displays of emotion. *First Level Fighting Man, Neutral *Zero XP *Str 13 Int 11 Wis 9 Con 7 Dex 11 Cha 11 *HP 6/6 *AC 3/2 (plate mail armor, shield) *Weaponry: Plate mail, Helmet, Shield, Longbow, Sword, Dagger, 20 Arrows, leather case of 50 Caltrops, *Equipment: Bedroll, 1 day of normal Rations, 1 day iron rations, Backpack, waterskin, 3 Torches, tinderbox. *Treasure: 4x50gp gems, 28gp. ==='''Spurk the Torchbearer'''=== *Str 6 Int 12 Wis 10 Con 6 Dex 10 Cha 7 *HP 2 *AC 7 (leather armor) *Equipment: Helmet, 3 torches, bullseye lantern, 4 flasks lantern oil, broom, 14 GP ==='''Amroce the Thief'''=== *Second Level Fighting Man *2000 XP *Str 7 Int 12 Wis 5 Con 13 Dex 17 Cha 15 *HP 3 *AC 7 *Languages: Common, Thracian *Equipment: Rapier, Main-Gauche, Leather Armor, Lockpicks, 3 Torches, Flint & Steel, Blackface, 30' Silk Rope & Grappling Hook *Treasure: 10 GP, 25 Silver, The Map ==='''Shomlie the Goblin'''=== ==='''Huckstra the Caveman'''=== ==='''Tygier the Veyan Guildsman'''===
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