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=Loot= *Three good 1H spears '''palmir, gort''' *A gold torc. '''Rothar''' *A very fine dagger of Tarsh design '''Dolwynn''' *A siz 11 open helm in good condition, but minus any straps. Local design with Colymar runes *A copper arrow head. *5 1pt storage crystals. '''Dolwynn''' *'''from King Eft''' *Gold carp statue 2" high, 6" long. '''Group''' *4 Aluminum ingots 1-kg each '''Group''' *A Dragonscale, gold inscriptions in Auld wyrmish. Big as a hand. '''Rothar''' *A vase of 12 obsidian figurines on cords, miniature copies of the plinth atop the mound. '''Everyone''' *3 silver links of a large chain. Alloy '''Proxenus''' mindlink matrix. *A necklace of 27 smooth black pebbles. Each pebble gives all a persons water requirements for one day.'''Dolwynn''' *An ancient short bladed knife, made from an iridescent shell, dt pearls '''Palmir''' can sense when there is food about in rivers and pools. *6 river pearls threaded on a braided cord of human hair. each peal enables someone to breathe underwater. '''Rothar.''' *A strange set of leather armour, fit for a newtling. '''Gort''' *'''3 pouches found by Palmir''' *1) Contains 15 lunars, 20 bolgs, a set of dice, and a small carved beetle *2) Contains 57 bolgs, 2 wheels, and a gem. *3) Contains a wrapped handful of moist, mushroom goo, that sparkles magically. *'''end tale loot''' *A semi precious stone on a cord 6L *A very good cut diamond 282L *A good sapphire worth ? failed roll. *A lead broach depicting a praying mantis with gem eyes 180L '''Slim''' *'''Cash''' *549 bolgs *1658 clacks *255 wheels *1050 Lunars *'''potions''' *Three doses of a foul smelling potion that will increase your dex +1pt for two hours. *Fungal spores. Inhaled they work as a mobility spell. two doses in a small lead snuff box. *An oily stinging salve that must be wiped on your face. It works as a glamour spell against trolls. 3doses. *strange salts that must be mixed with water. They will instantly revive an unconscious person, how ever injured. They must still be healed. *'''scrolls''' * two lead books and a lead scroll, all in darktongue.''' Slim''' **One lead book is about Troll myths, it will add +10 to your Uz lore skill, but will take three weeks of study. **The other lead book is about how to increase Str by 1pt per two weeks of practice up to a Str of 15. *Lead tablet +10% mace, maul attack and parry. *Lead tablet map '''Palmir''' carrying. *'''whiteyes loot''' *21 bronze spearheads *4 axe heads *63 arrow heads *7 bronze daggers *A bronze shortsword *4 bronxe ingots 1kg each *8 lead ingots *A sling bag containing 53 bolgs. ?? *3 cowskins *A bale of 8 sheepskins *full keg of troll beer *apple lane stuff **Spirit carving,tin offering bowl, red cloak,vingan helmet, bronze eating bowls, lightbringer game pieces *A chariot wheel *A wooden pillar, carved, twice the thickness of a spear, 1m long *A milking stool, engraved with the name 'Narly moo' *A box of broken china plates and bowls. *4 stoppered cow horns with liquid inside *A drinking horn from some sort of bull. Orendal will recognize. *A shepherds stick. *A horses bridle *An ornate empty quiver. *11 sacks *8 back packs *9 flagons of cider. *A woven mat, relatively new, with an abstract design of colored diamond-shapes. Of a decent size to use in a tent or hut, and easily rolled and carried upon one's mount. *a bronze bedpan with naughty ulerian engravings. *A lunar senior NCO's pack tent with all the trimmings 20 years of knowhow brings *Sack of loot returned by shuffle **heirloom jewelry **excellent jewel **superb gem **excellent gem **two good gems **four good gems
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