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Ironclaw Fur and Fury/Odion
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=Battle= '''Initiative:''' d6, d10 ==Movement== '''Stride:''' 1 '''Dash:''' 4 ''(1/2 Max Speed +1 if Body>speed)'' '''Sprint:''' d6 (Speed die) '''Run:''' 20 (Max body + Max speed + Dash) ==Attack== {| class="wikitable" |+Brawling |- |Attack |Hand |Range |Attack Dice |Effect |- |Generic |per attack |Close |1d4,1d6,1d10 |per attack |} {| class="wikitable" |+Natural |- |Attack |Hand |Range |Attack Dice |Effect |- |Teeth |Head |Close |1d4, 1d6, 1d8, 1d10 Vs Defense |Damage +1 Grapple |- |Claws |Off-hand |Close | 1d4, 1d6, 1d8, 1d10 Vs defense |Damage +1 Critical |} {| class="wikitable" |+Weapons |- |Attack |Hand |Range |Attack Dice |Effect |- |Rod |2 hand |Close |1d10 Vs Defense |Damage +2 |- |Wand |Good-hand |Close |1d10 Vs defense |Damage +0 Can't parry |- |Knife |Good-hand |Close |1d10 Vs defense |Damage +1 |} {| class="wikitable" |+Magic |- |Attack |Hand |Range |Attack Dice |Effect |Descriptor |- |Create Air |Off-Hand |Medium |1d4,1d6 vs defence |Damage + 2 Critical Counters Earth, |Magic Air Apprentice |- |Create Earth |Off-Hand |Medium |1d8 1d10 vs defence |Damage + 2 Critical Counters Air, |Magic Earth Apprentice |- |Create Water |Off-Hand |Medium |1d4, 2d8 vs defence |Damage + 2 Critical Counters Fire, |Magic Water Apprentice |- |Ignite Fire |Off-Hand |Medium |1d4 vs defence |Damage + 2 Critical Counters Air, |Magic Fire Apprentice |- |Move Air |Off-Hand |Medium |1d4 1d6 vs. 3, Resist with Speed Dodge vs. 3 |Damage +0 Push 1 Counters Air, |Magic, Air, Apprentice, Environmental |- |Move Earth |Off-Hand |Medium |1d8 1d10 vs. 3, Resist with Speed Dodge vs. 3 |Damage +1 Counters Earth, | Magic, Earth, Apprentice, Environmental |- |Move Fire |Off-Hand |Medium |1d4 vs. 3, Resist with Speed Dodge vs. 3 |Damage +0, On Fire, Counters Fire, |Magic, Fire, Apprentice, Environmental |- |Move Water |Off-Hand |Medium |1d4 2d8 vs. 3, Resist with Speed Dodge vs. 3 |Damage +2 weak Counters Water, |Magic, Air, Apprentice, Environmental |- |Landslide |Off-Hand |Medium |1d8 1d10 vs. 3 |Explosion: Near Resist with Speed, Dodge vs. 3; Damage+2 |Magic, Earth, Journeyman, Loud |} ==Defense== '''Defense---Defense Dice---Effect''' Speed & dodge dice---3d6,d8---dodge Parry rod --- D10 d12 Parry brawling --- 1d4,1d6,1d10, 1d12 ===Soak and armor=== '''Soak''' d8 and '''Armor''' Leather d6 [https://wiki.rpg.net/index.php/Ironclaw_Fur_and_Fury]
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