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Ogre:CharacterCodex:Skills:CombatAttack
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==Melee== {| border="1" cellpadding="5" cellspacing="0" style="text-align: left" !Ability |Strength |- !Action |Standard |- !Armor Penalty |Combat |- !Untrained |Yes |- !Concentration |No |} '''Proficiency:''' Axes, Blades, Brawl, Maces, Polearms, Grapple '''Description:''' This skill represents your ability to attack a creature with a weapon or with your bare hand. Brawl: Attacking unarmed provokes an attack of opportunity from your opponent if he is armed. The attack of opportunity comes before your attack. An unarmed attack does not provoke attacks of opportunity from other foes nor does it provoke an attack of opportunity from an unarmed foe. An unarmed character can't take attacks of opportunity unless it has the Improved Unarmed Strike feat. '''Check:''' The DC of your attack is the Defense of your opponent. If you beat your opponent Defense, you hit the opponent and cause him damage depending of your weapon. '''Total Success:''' For each rank of Total Success, you can add another dice of damage. '''Total Failure:''' You provoke an action of opportunity from your opponent. Your opponent has a bonus equal to the rank of Total Failure for his action. '''Try Again:''' Yes, you can fight until you die. ===Feats=== ====Awesome Blow==== : When using a power attack on a creature at least two size smaller than yours, you can try to make simultaneously a Bull Rush Move Attack on your target. : Both attacks suffer from the Power attack penalty and both attacks suffer an additional -4 penalty. Your attack take one more initiative category. : '''Specialist:''' You do not suffer an additional -4 penalty to both your attacks. : '''Expert:''' Your attack Awesome Blow do not take one more initiative category. : '''Master:''' You can make an Awesome Blow against an opponent one size smaller than yours. ====Cleave, Sundering==== : '''Requisite:''' Improved Sunder, Cleave : When you destroyed a foe's weapon or shield with a successful sunder attempt, you gain an additional sundering attack against any foe at your reach as an opportunity action. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon as the attack that destroyed the previous item and suffers normal penalty for changing targets.. : '''Specialist:''' You do not suffer any penalty for changing target while making a cleave attack. : '''Expert:''' You can take a 5-foot step before making the cleave attack but suffer a -4 penalty while doing so. : '''Master:''' You do not suffer any penalty for taking a 5-foot step before making your cleave attack. ====Improvised melee weapon==== : When using an improvised weapon, the weapon deals damage as if it was one size category bigger. : '''Specialist:''' The imporvised weapon deals damage as if it was 2 size category bigger. : '''Expert:''' The imporvised weapon deals damage as if it was 3 size category bigger. : '''Master:''' The imporvised weapon deals damage as if it was 4 size category bigger. ====Quick Draw==== : You can draw a weapon as an immediate action instead of as a short action. You can draw a hidden weapon (see the Sleight of Hand skill) as a short action. : '''Specialist:''' If you draw a light weapon and make a melee attack with it in the same action (melee attack at one initiative slower), you can surprise your opponent and catch him flat-footed if you can beat its Wit with a Melee check. This feat works only once per combat. You cannot use this attack when you draw a hidden weapon. : '''Expert:''' You can draw a hidden weapon (see the Sleight of Hand skill) as an immediate action. : '''Master:''' You can catch your opponent flat-footed even when drawing a hidden weapon. ====Rank Fighting==== : You are trained to strike past friends using reach weapons. You can reduce by 1 category the cover provided by a friend in-between you and your opponent when striking with a reach weapon. : '''Specialist:''' You can reduce by 2 cover categories the cover provided by a friend. : '''Expert:''' You can reduce by 3 cover categories the cover provided by a friend. : '''Master:''' You can reduce by 3 cover categories the cover provided by a friend. ====Subdual==== : You are skilled in making nonlethal attacks. When using a weapon that does normal damage for a nonlethal attack, you are not subject to the normal -4 penalty to hit. ====Sunder, Improved==== : When you strike at an object held or carried by an opponent, you do not provoke an attack of opportunity. : '''Specialist:''' You receive a +2 bonus to damage against items. : '''Expert:''' You receive a +4 bonus to damage against items. : '''Master:''' You receive a +8 bonus to damage against items. ====Unarmed Strike==== : You are considered to be armed even when unarmed. That is, you do not provoke attacks or opportunity from armed opponents when you attack them while unarmed with either Brawl or Grapple. : '''Specialist:''' Your unarmed strikes can deal lethal or nonlethal damage, at your option. : '''Expert:''' You are considered one size larger when dealing damage with unarmed attack. : '''Master:''' You are considered two sizes larger when dealing damage with unarmed attack. ====Weapon Finesse==== : With a light weapon, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. : '''Specialist:''' You can use your Dexterity modifier with one-handed weapon. : '''Expert:''' You can use your Dexterity modifier with two-handed weapon.
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