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====Additional Standard Gear==== While each agent will have their own specific list of “must have” items, those listed here are commonly used by all agents and are available without spending Requisition points.</br> '''BINOCULARS (SMALL)''': Provides a magnification factor of up to ten times normal vision. Grants a +2 ''Notice'' checks to focus on a location/area. Wt. 2lbs.</br> '''BOXES OF MATCHES OR LIGHTER (TINY)''': When ignited, cast bright light for 2" (1 yard) and dim light for 2" (2 yards) for 6 second per use. Each has 10 uses. Wt. 0.5lbs.</br> '''CANTEEN (MEDIUM)''': Plastic canteen hold two pints of water when full. Wt. 0.5lb empty, 4lbs full.</br> '''FLARE (SMALL)''' Commercially available chemical flares burn red in both water and ominous corners. Flares cast light in a circle for 1 minute, bright light for 2" (4 yards), dim light for 4" (8 yards). Wt. 0.5lbs.</br> '''MOBILE PHONE (SMALL)''': Heavily dependent on local reception and limited to domestic calls. Includes functions of internet access, PDF, GPS, camera, etc. It is bulky enough to withstand most of the damage that the agent carrying it can dish out. Wt. 0.5lbs.</br> '''MRE (Meal Ready to Eat) (MEDIUM)''': Enought food or a day. Still requires water. Wt. 1lbs.</br> '''PEN AND NOTEBOOK (TINY)''': A small notebook with water-resistant paper and a pen. Wt. 0.5lbs.</br> '''RADIO (SMALL)''' Handheld VHF radios that allow for communication between agents within several miles that are able to receive, depending on terrain. The radio includes an earpiece for ease of use. Wt. 1lb.</br> '''ROPE, NYLON 20 YARDS (10") (MEDIUM)''': light weight climbing or securing rope. Wt. 3lbs.
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