Editing
Hex by Hex
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=14= ==The Charred Ridge== A section of the Vagabond mountain range with few distinguishing peaks or passes. Named for the damage done during past volcanic activity that has left the range looking singed. A few settlements eek out existence in the foot hills, under the heel of bandits who find the desolate mountains excellent for a base of operation. ==Abandoned silver mines== The mountains next to Kaunite's Peak used to contain rich veins of silver but almost all of these mines were exhausted a generation ago. The mine were then abandoned and the human and dwarven miners moved on to other parts. The area is studded with ghost towns built during the first rush and now empty. There are occasional rumors of miner's treasure hidden up in the mountains or a vein that wasn't completely mined out but investigating these rumors is dangerous as several tribes of goblins have moved into the area. When the area was populated it was home to several gangs of bandits. The largest of these, the Red Jacks, were eventually all caught and hung but they died without telling where their loot was stored. Terrain type: Mountainous/conifer forest Settlements: Calamity (abandoned) Encounter ideas: Goblins in abandoned mine, ghosts of miners, old prospector, bandits ==Unclaimed 3== ==Unclaimed 4== ==Goblin Village== In this area, goblins have cleared some of the woods to build a village where they tend to barely domesticated boars and fend off natural predators from the nearby woods. Their youth occasionally get swept up in war parties, but generally the village keeps to itself. On occasion, human or elven travelers enter the area and spot the village. The goblins deal with these individuals as best they can, fearing revelation. It is generally known that goblins and such creatures exist in the area, but most aren't aware of the permanent settlement. ==Unclaimed 6== ==Haunted Battlefields== Open grassland meadows which are the site of an ancient battle between forces of Good and Evil. The area is constantly shrouded in mist and haunted by the spirits of the slain. Wise travelers avoid this area, but some brave souls do enter seeking to find treasures amongst the restless dead. ==Broken Cart Tavern== This section of the road is treacherous and not as well maintained as it was when the border was more seriously contested. Away from most settlements, a traveler's tavern provides for the needs of the soldiers and others who come by this way. The son of the owner is quite handy at repairing the damage done to wagons and other vehicles that pass through this unpleasant stretch of road, while his twin sister is excellent at mending travel worn garments and performing repairs on smaller goods, from knives to ancient books that need to be meticulously pieced together again. ==Dragon Back Mountains== ==Dawn's Shame== This city on a hill is renowned for its delights. The splendid sunrises are the least of them, and one really seen by the soldiers and adventurers who come to Dawn's Shame. In addition to ways to spend a day's wage in a few minutes, the city hosts tournaments and bloodsport of all sort. No impulse is without its outlet at Dawn's Shame. Even those who seek forbidden lore can appease their hunger in the libraries, or delve into the ancient structures the riddle the hills and mountains around the city. The city itself is built on the highest hill, with a few satellite towns and villages that aid in supporting it. ==Basalt Crags== These mountains are rough black volcanic rock, with many cliffs and loose slopes formed of ash and pumice. Only an experienced mountaineer could cross this region. ==Tiamat's Gullet== The fissure formed by the volcano at 15.12 cleaves through the basalt crags, making a passable road from east to west.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information