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Races in Jeweled Amber
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=='''Fey'''== ==='''[[Fey Races in Jeweled Amber]]'''=== Fey refers to a vast number of races under a general umbrella of somewhat magical races having connections to nature and the realms of their origin. Various shadows would have dynamically different fey sub-races but some are essentially ubiquitous. Leprechauns, Faries, gnomes (Nature Oriented). Fey often have symbiotic relationships with other races. Elves, Dwarves, Orckind, Adask, and Human races all have such relationships in differant realms and it would be dangerous to assume such relationships occur across the multiverse in the same manners. In those realms the races in symbiotic relationships are often considered Fey themselves. Most common are Elven races who in many shadows are nearly indistinguishably intertwined, The Adask have a similar relationship and it is widely suspected that the Adask and Fey races intermingled long enough ago that members of Fey and Adask newborns often generate respectable mutual powers. (GM NOte: For all practical purposes the D&D list of the fey is useful and complete. Jeweled Amber specialties have their own details. [[https://en.wikipedia.org/wiki/Fey_(Dungeons_%26_Dragons)#Oread]]) ===Origin of Fey Races=== There are many origins for races considered fey but three are the most important. [[Non-Born]],In realm Creation, Immigration from Chaos. *<big>'''[[Non-Borns]]'''</big> refers to races created at the time of a major inscription's creation. For example Fey, and their associated race the [[Adask]], were created at the time of the creation of [[Adagalasck]]. This means that the Fey were on the mind of the creator at the time and they came into being as part of the process of creation. Most Non-born have a sense of having come into being and may or may not separate real memories from memories that they were created knowing despite the events not occurring. **'''The Amber Fey Court''' counts its origins as coming into being at the "Time of creation". It has had a quietly tempestous relationship with the people of Amber, especially the royal line. *<big>'''In Realm Creation'''</big> refers to being that came to be in the natural processes of the shadow they are in, however diverse they may be. This may be evolutionary, spontaneous, migratory, or many other methods but the similarities are that the races of fey created in this method do not have connections to Chaos or a racial connection to being Non-Born. *<big>'''Immigration from Chaos.'''</big> This is a complicated issue worthy of extensive documentation. However in short the Fey with this origin are a general classification for many diverse descriptions of races with many different powers. In these races there is the memory that they once existed in vast tracts of Chaos and lived in different manners. Their origin myths may include an exodus out of Chaos for many different reasons. An example of this is among the Adask races that in many shadows have an origin myth claiming they were formed out of "Chaos" though not specifically citing the Courts of Chaos. In [[Jeweled Amber]] many races were caught on the Amber side of the Abyss when the forces of Law swept up Chaos converting the Stuff of Chaos into the Shadow Lands. Beings of sufficient power were not destroyed in the forces of change but were added to or transformed by it. Also there were many races that left Chaos and the Abyss over the years to find places in the shadowlands, often with those of their racial form that had been caught on the Amber side. Among those with a strong memory of this are the Adask-Fey, a symbiotic race of Chaos, that were brought out of Chaos and the Abyss by Verna the Adask and Oberon of Amber. Members of the races so rescued settled in [[Adagalask]], [[Azcala]], and [[PΓ³caΓ]] as well as uncounted shadows. For unclear reasons a massive migration of Fey from Chaos, the Abyss, and the Shadowlands simultaneously crossed shadow when [[Alamond]] was created, being drawn by its creation on magical journeys to this new place. [[Alamond]] Fey have become a main part of the entertainment culture in Alamond. ===Fey powers=== [[Fey Powers]] are diverse and will vary from realm to realm. However there are some general ones that can be considered common. See '''[[Fey Powers]]''' ===Amber Fey Court=== ===Adagalask Fey=== The Fey races flocked to Adagalask once it was created but many Fey races were Non-born in the creation of the inscription. These Fey echo fey races found elsewhere but all bear certain special abilities. They have connections to specific levels of various stairs. While Fey blood is common, and fey can be found in all parts of the realm, the primary residences of the Fey are in the south and they are specifically devoted to Emilie, the Mistress of the South Wind, and despite the racial, regional, and wing conflicts among the Fey they all recognize her as their queen and goddess. They often refer to her at Titania. They call their dark king, a creature gone for centuries but they fear his return, is the dreaded Oberon. Many of the Adagalask Fey have a symbiotic relationship with the adask dating back to their shared origins in the Courts of Chaos. ==='''Fey Swirls'''=== [[Fey Swirls]] ===Assorted Fey races=== ====Folletti==== Folletti travel within twirls of gusting wind. These creatures look like 2-year-old humans dressed in outlandishly bright clothes with bangles and castanets, circled by winds. They can cause terrible amounts of damage by winds. They love to gamble, dance and make discordant music. They frequently give humans they like cheap baubles and will get irate, to the point of violence, if the person is not wearing it prominently the next time they see them, even over a period of years. Folletti are lusty creatures. They mate and can interbreed with most of the fey. Thus they are the progenitors of many different types of fey. ====Koboldes ==== These are not Orcind kobolds. There may be some connection but both Fey Koboldes ad Orcin Kobolds hate the suggestion of a connection. Fey Koboldes are Elven orc-like races of average intelligence. They can be destructive and somewhat mischievous. Generally humanoid creatures with fairly powerful abilities. Think of a child with high level magical abilities . They are also clever craftsman. The practice of leaving food and clothes or shoes that need repair outside a door in kobolde country is common. The koboldes take the foods and return amazingly crafted repaired shoes. Sometimes they simply leave new shoes. Fey boots are greatly prized by rangers and thieves because they act as boots of silence and pass without trace. They also have the peculiar ability to not be noticed when worn with other clothes. ====Leprechaun:==== Leprechaun are powerful forces amongst the Fey and Fey Swirls and frequently are amongst the leadership. They appear as small humans, between 6" to 24". Like many of the fey races they are capricious, mischievous and fun-loving. They are also frequently leaders or instigators of many kinds of pranks they fey commit. among the Leprechauns are several well known leaders and individuals. * * *[[Vonnilia]] ====Merkind:==== Mermaids & Mermen A race of sea dwelling humanoids. These creatures were adopted into the fey swirls and soon became interbred with Fey to varying degrees. They rarely deal with land dwellers except in extreme circumstances. They frequently save shipwrecked sailors and drag them to shore. They are known to drag down pirate ships. The mermen are devoutly military. They can live for as long as a year out of water. Mermaids must return to the water weekly. They delight in making the mermen jealous, usually with good reason. ====Nixies==== They creatures are part elven and part water elemental. As nature spirits they are powerful in their element. They usually appear as strikingly beautiful women. They spend considerable time on land, frequently confused with mermaids on land. ====Pixies==== Dirty little humanoid field fey. They appear as 2β tall old men, covered in dirt. They are mean spirited and petty little extortionists. They are deathly afraid of dogs, consequently causing the domestication of dogs in rural communities. They can cause milk to sour or sweeten, crops to be plentiful or barren. They can cause bees to pollinate selectively. They are constantly near bees, bumblebees, wasps, and other stinging insects. They threaten farmers with bad crops if not paid in silver or copper. They can not touch gold or platinum and do not value any metal other than copper and silver. ====Sprites==== Sprites are mischievous and playful creatures that associate with some elemental form of nature. Wood Sprites are Dryads. Usually small, winged, creatures, they are playful, silly, even frolicsome creatures. They have substantial magical abilities in the areas of nature they associate with. ===Fey in Shadow=== ===Donovan's encounters with the fea in shadow=== Fey Royal's In shadow world *Ireland:Leprechaun *Wales- Hag *Persia- Giaffer *Chin-Dragon *Zimbala-Goso
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