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==One Sun Mirror (Artifact 5)== When the Exalted Host prepared for war against the makers of the world, Autochthon bade his children, the Jadeborn, open their armories to the champions of the gods. This blade was among the implements of war gifted to the Chosen, christened One Sun Mirror in honor of its mirror finish which perfectly reflected the glory of the Unconquered Sun and the one who wielded it. Faced with the nigh-infinite hordes of the Primordials, One Sun Mirror was enchanted to draw strength from the vanquishing of evil, to blunt the blows of those who would attack its bearer with concentrated spiritual pressure, and when the time was right, to blaze with the heat of a thousand suns and deal a fatal blow to the creators of the gods. After the Primordial War, One Sun Mirror's bearer wielded it for a time in unification of Creation, but a halfbaked conflict could not begin to satisfy him. Electing to fight his own private war in Malfeas, he left One Sun Mirror in his estates in Creation, lest it slaughter his opposition too quickly. This Solar was known by such titles as Lord of War, or Warlord of Hell, and his daiklave vanished into the mists of history along with him. Until now. A young man called Lance has drawn the Second Breath bearing the Warlord of Hell's Essence, and the imprinted Essence led him to a hiding place known to only one other; the demon bound to guard it, who vanished with a smile on his face as Lance drew near. Now the ancient blade is his to wield against the forces of evil... and, if his heart is true, to save a world from destruction once again. One Sun Mirror is an orichalcum daiklave with improved statistics (+1 attack, damage and defense) and the Piercing keyword on top of the orichalcum material bonus. - When the bearer's anima banner is at 11+, it acts as a focusing lens for the anima to crush the will and intent of all opposed to him, inflicting a four die penalty to all rolls on all opponents within Essence x10 yards of him. First Circle demons, Terrestrial Exalted and terrestrial gods must pay 4 WP to resist this unnatural mental influence, Second Circle demons, celestial gods and Celestial Exalted pay 3 WP to resist it, Third Circle demons and Solaroid Exalted pay 2 WP to do so. - One Sun Mirror draws its strength from the vanquishing of evil; every creature of darkness or servant of evil (the GM may have to adjudicate this) slain by it grants it a charge, which can be spent to improve One Sun Mirror's Accuracy, Damage, Defense and Rate by 1 for seven days. Only seven such charges may be stocked at once, and only four charges may affect the blade at any one time. - Though strengthened by the destruction of evil, One Sun Mirror's true power is only unlocked when it is stained with the blood of a righteous man, willingly given. If the wielder pays 5 motes, 1 WP and bleeds a health level onto the blade's edge, the daiklave accepts the offering and blazes white-hot, making all its damage Holy and aggravated. Each strike is also enhanced by Ghost-Eating blow at no Essence cost, tearing the component motes from the spiritual corpus of spirits and condemning them to permanent annihilation if they are slain by this weapon. Attune cost: 5 motes<br> Speed 5 Accuracy +5 Damage 8L Defense +4 Rate 4, Min. Str 2, Keywords P
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