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Character:Jacqueline Grenoble
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=== Stats === {| class="wikitable infobox" align="right" style="border:1px solid black; padding: 2pt; margin: 4pt" |- ! colspan="2" | Point Buy Distribution |- | Meta type (Elf) || 30 |- | Attributes || 250 |- | Action Skills || 120 |- | Knowledge || 0 |- | Merits & Flaws || -5 |- | Cash (60k NuYen) || 12 |- | Connections || 18 |- | Total || 425 |} {| |- | {| style="text-align:center; margin: 2pt" |- | CON || DEX || REA || STR |- | 3 || 6 || 5 || 2 |} | {| style="text-align:center; margin: 2pt" |- | CHA || INT || LOG || WILL |- | 5 || 5 || 3 || 4 |} | {| style="text-align:center; margin: 2pt" |- | EDG || ESS || INI |- | 4 || 5.9 || 10 |} |} ==== Misc Traits ==== * Elf (+1 DEX, +2 CHA, FLIR) * Damage Boxes (9 physical, 10 mental) * Special Rolls (Insight 9, Lift & Carry 5, Memory 7, Self Control 9) ==== Skills ==== ''Skills calculations as: <group>+<skill>+<specialisation>+<attribute>. Specialisations ma be left out, but not groups or skill'' {| |- ! style="vertical-align:top; border:1px solid black; margin 4pt" colspan="2" | Action Skills |- | style="vertical-align:top; width: 70mm; border:1px solid black; margin 4pt" | * Athletics Group 1+STR (3 Dice) ** Acrobatics 1+2+DEX (9 Dice) * Biotechnics 0+LOG (3 Dice) ** 1st Aid 0+3+LOG (6 Dice) * Electronics 0+LOG (3 Dice) ** Computers 2+LOG (5 Dice) * Firearms 2+DEX (8 Dice) ** Pistols 2+1+DEX (9 Dice) ** Rifles 2+0+DEX (8 Dice) ** SMG 2+1+DEX (9 Dice) * Ground Vehicles 0+2+REA (7 Dice) | style="vertical-align:top; width: 70mm; border:1px solid black; margin 4pt" | * Influence 2+CHA (7 Dice) ** Convincint 1+0+CHA (7 Dice) ** Customs 1+0+CHA (7 Dice) ** Leadership 1+0+CHA (7 Dice) ** Negotiation 1+1+CHA (8 Dice) * Intimidate 0+2+CHA (7 Dice) * Stealth 1+INT/DEX (6/7 Dice) ** Disguise 1+0+INT (6 Dice) ** Infiltration 1+1+DEX (8 Dice) ** Observation 1+0+INT (6 Dice) ** Sleight of Hands 1+0+DEX (7 Dice) |} ==== Knowledge & Languages ==== {| |- ! style="vertical-align:top; width: 70mm; border:1px solid black; margin 4pt" | Knowledge ! style="vertical-align:top; width: 70mm; border:1px solid black; margin 4pt" | Languages |- | style="vertical-align:top; width: 70mm; border:1px solid black; margin 4pt" | * Corporate Security Protocols 3+LOG (6 Dice) * Lonestar Tactics 3+LOG (6 Dice) * Security Systems 3+LOG (6 Dice) * Current Cultural Events 1+INT (6 Dice) * Fine Cuisine 1+INT (6 Dice) * Gossip 1+INT (6 Dice) * Pop Culture 1+INT (6 Dice) | style="vertical-align:top; width: 70mm; border:1px solid black; margin 4pt" | * English 3 + INT (8 dice) * French N * Korean 3 + INT (8 dice) * Hindu 2 + INT (7 dice) * Japanese 2 + INT (7 dice) * Sperethiel 1+ INT (6 dice) |} ==== Life ==== {| |- ! style="vertical-align:top; width: 70mm; border:1px solid black; margin 4pt" | Merits & Flaws ! style="vertical-align:top; width: 70mm; border:1px solid black; margin 4pt" | Connections |- | style="vertical-align:top; width: 70mm; border:1px solid black; margin 4pt" | * Ambidexterity (5 BP) * High Pain Tolerance 2 (10 BP) * SIN (-5 BP) * Incompetent (Navigation) (-5 BP) * Allergic (mild, common, "real men") (-10 BP) | style="vertical-align:top; width: 70mm; border:1px solid black; margin 4pt" | * Irene (Arts & Gossip Broker): Con 3, Loyalty 2 * Bishop (Smuggler): Con 2, Loyalty 1 * Bobby Brown (Fixer): Con 1, Loyalty 2 * A. Johnson: Con 2, Loyalty 1 * Thinkerbell (Hackeress): Con 2, Loyalty 2 |} ==== Personal Belongings ==== '''Common Things''' * Doc Wagon Contract (standard, 1 year) 5k * Middle Class Lifestyle (3 month) 15k * Wardrobe 2k * Suzuki Mirage (racing bike) 6k5 '''Handy Fakes ''' * Fake Licence (Firearms, lvl 2) 0k2 * Fake License (Smart Link, lvl 2) 0k2 * Fake SINs (lvl 2) 2x 2k '''Office''' * Comlink Erika Elite (Processor 3, Signal 4) 2k5 + 1k305 goodies ** Mangadyne Deva Os (Firewall2, System 3) ** AR gloves ** biometric scanner ** subvocal microphone ** printer '''Weapons''' * Ares Predator 4 2x 350 ** Silencer 2x 200 ** Quick Draw Holster 2x 100 ** Hidden Holster 75 ** Clips 10 for 100 ** Ammo (Std, per 10 rounds) 120 rounds for 240 ** Ammo (Gel, per 10 rounds) 30 rounds for 90 (non lethal ammo) * HK 227X 800 ** Clips 5 for 50 ** Ammo (Std, per 10 rounds) 140 rounds for 280 * Remmington 990 for 550 ** Ammo (Std, per 10 rounds) 20 rounds for 40 ** Ammo (Flachette, per 10 rounds) 10 rounds for 100 * Grenades ** Grenade(CS) 5x for 100 ** Grenade(Smoke) 2x for 60 ** Grenade(IR Smoke) for 35 ** Grenade(Explosive) 2x for 90 '''Combat Gear''' * Armored Cloth (4/0, availability 2) 3x Γ‘ 500 for 1k5 * Armor Jacket (8/6, availability 2) 900 * Gas Mask for 100 * Glasses (+Flash comp, +IR) for 175 * Helmet (+1/+2, availability 2) for 100 * Stealth Suit (8/6, availability 4) 1k2 ** Heat Signature Reduction stuff (lvl 2) for 1k '''Gadgets''' * Atmospheric Sensor (lvl3) for 75 * Glow Stick 10x for 50 * Head Com Blocker (lvl 2) 500 * Micro Transceiver (lvl 4) 800 * Radio Jamming Device (area, lvl 2) 1k * Survival Kit for 100 '''Intrusion Stuff''' * Climbin Gear * Grappling Hook Cannon for 500 * Lockpicks (oldfashined manual stuff) 300 * Mag Lock Cracker (lvl 2) 4k * Standard Rope 200m for 100 '''Medical Supplies''' * Antidot Pack (lvl 3) 2x for 300 * Stim Pack (lvl 3) 2x for 150 * Tranquilizer Pack (lvl 3) 2x for 120 * Trauma Pack 1x for 500 [[Category:Character|Jacqueline Grenoble]] [[Category:Player Character|Jacqueline Grenoble]] [[Category:Shadowrun 4.0]]
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