Editing
Costs & Powers-Jeweled Amber
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Powers of the Patterns of '''Amber''' and '''Avalon'''== *'''''50 pips Basic Imprint''''': Frame can hold 12 spells of any power level with great power. *'''''75 pips Advanced Imprint''''':Frame can hold 18 spells of any power level with great power. *'''''100 Pips Master's Imprint''''': Frame can hold 24 spells of any power level with great power. *Sigil can defend against direct magical attacks. *Holders of a pattern imprint may walk in shadow by force of imaginative willpower. *The Sign of the Pattern can be used defensively. *The pattern can empower high order sorcery. It also empowers a wide variety of Low Order magical systems through proxies in shadow. *The pattern rarely manifests. It has been known to work through pattern ghosts on rare occasion. *Assaying the pattern will erase magical damages, derangements, bindings, and other magical effects. It will restore memory lost and cause any wound to stabilize. ===Versions of the Amber Pattern=== In Order: *Primal *Dungeon of Castle Amber * {Location still secret} *Remba *Castle of Arden * {Location still secret} *Tirna no'gath *Fantalin Hall of Treasures *Diego Raks *Throne Room of Diaga *Vulsara *Rue Katal *Veksdale ===Versions of the Avalon Pattern=== ******** ===Additional Powers of the Imprint of Amber=== ===Additional Powers of the Imprint of Avalon=== ====Low Order Avalon Imprint==== 2 Basic Sigil Imprint: Low Order Inscription.High Order Spell Slots (2): Low Order Spells (12); cumulative: Holder and Casting Frame. **12 1st circle or 6 2nd circle or 4 3rd circle or 3 4th circle or 2 6th circle or a mixture equal to no more than 12 cumulative Spell Levels 5 Advanced Sigil: Low Order Inscription 12 Low Order Sigils of Avalon exist on the Fort Garland world. ===[[Broken Pattern]]=== Broken Patterns are shadows of the pattern that are missing significant parts of the inscriptions. *'''''10 pips. Basic Imprint''''' : Frame holds 8 spells *'''''20 Advanced Broken Pattern Imprint''''' : Frame holds 12 spells *'''''40 Master Broken Pattern Imprint''''' : Frame holds 16 spells ===[[Shade Patterns]]=== Shade Patterns are graded by a percentage based on their proximity or correspondence to the true pattern. These percentages to not relate to the similarity of people or circumstance but to the power level of the two patterns in comparison. ====[[York]]==== York is a primal pattern in a shade where the pattern of Amber was destroyed. However it was a 99.9% True shade. *'''''50 pips Basic Imprint''''': Frame can hold 10 spells of any power level with great power. *'''''75 pips Advanced Imprint''''':Frame can hold 15 spells of any power level with great power. *'''''100 Pips Master's Imprint''''': Frame can hold 20 spells of any power level with great power ====[[Ambir]]==== is a 99.5% true shade. Frame can hold 12 spells of any power level with great power but lesser then the Amber Pattern *'''''50 pips Basic Imprint''''': Frame can hold 10 spells of any power level with great power. *'''''75 pips Advanced Imprint''''':Frame can hold 15 spells of any power level with great power. *'''''100 Pips Master's Imprint''''': Frame can hold 20 spells of any power level with great power. ====[[Amboila]]==== is a 50% True Shade ====[[Agolith]]==== is 90%c True Shade. Its difference is everything is half size. ====[[Plymouth]]==== Plymouth is a broken Squiggle on the York Shade level =====Assaying Plymouth if not called===== *'''''20 pips Basic Imprint''''' :1 Major & 2 Minor *'''''40 Pips Advanced Imprint''''' :2 Major & 4 Minor *'''''80 Pips Master Imprint ''''' :4 Major & 8 Minor =====If Called===== *'''''3 pips Basic Imprint''''':3 Major & 2 Minor *'''''6 Pips Advanced Imprint''''':6 Major & 4 Minor *'''''12 Pips Master Imprint''''':12 Major & 8 Minor ===[[Ambir]]=== *'''''40 pips. Basic Imprint''''' : Frame holds 12 spells *'''''80 Advanced Pattern Imprint''''' : Frame holds 18 spells *'''''160 Master Pattern Imprint''''' : Frame holds 24 spells ===Amboila=== *'''''25 pips. Basic Imprint''''' : Frame holds 8 spells *'''''50 Advanced Broken Pattern Imprint''''' : Frame holds 12 spells *'''''100 Master Broken Pattern Imprint''''' : Frame holds 16 spells ===Agolith=== *'''''25 pips. Basic Imprint''''' : Frame holds 8 spells *'''''40 Advanced Agolith Pattern Imprint''''' : Frame holds 12 spells *'''''70 Master Agolith Pattern Imprint''''' : Frame holds 16 spells Less spells but the power levels are the same as full power..
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information