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Freedom Hall
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===LEVEL ONE=== The ground floor of Freedom Hall features the Freedom League’s public facilities. It is largely taken up by a lobby and reception area open to the public and “staffed” around the clock by a robot receptionist named “Cynthia.” Although artificially intelligent, Cynthia is not truly sentient, but she is lifelike enough to fool casual visitors into believing she is a real, living, person. Use the bystander archetype for Cynthia, but no Constitution score and Immunity 30 (Fortitude) due to her robotic nature. The first level of Freedom Hall also features a public conference room and the League’s trophy room and museum, featuring displays of their cases and other items dating back to the original League. Three elevators take passengers to the other floors of the headquarters. They are keyed to operate only for members of the Freedom League or their designated guests. Overcoming the security lockouts is a DC 30 Disable Device check.
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