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==Geography== ===Cabel's Neck=== The tip of the landmass above Green Water Coves its the tip of the harbor of Amber. A great signal fire burns eternally on the top of a great tower there as a navigational aide and symbol of Amber. The fire itself was created by Oberon in a controlled manner after the accidental creation of Oberon's Fire in Calrabon. Just south of Cabel's Neck is the Tower of Prince Caine with its crystal lit top. The Great Fire of Oberon and the Keep of Prince Caine create landmarks for navigation into the Coves. In times of sea battles the light on top of Caine's Tower is extinguished. ===The Breakers or Osric's Reef=== The region once was islands and sandbars with huge piles of jagged rocks. AS the debris projects continued the refuse was piled in a long collection of jagged piles of stone with a few openings. The Breakers or Osric's Reef are part of Amber's defenses and also make the region behind them protected from the surf and storm waters. The rocky area has huge chunks and tiny chunks and is nearly impossible to map reliably. Weather and ocean currents move loose debris around a lot making habitation difficult though not impossible. The Reef is filled with life of course both below the water and above. Animal life of many kinds can be found. Turtles, fish, shellfish, crustaceans, eels, rays, and other types of creatures fill the waters and are often hunted or collected. Above the water are big horned sheep, mountain lions, beavers and other types of adaptable wildlife. They are hunted occasionally too. There are a few pathways among the reefs known to locals mostly but none is bigger then a few meters making sea travel impossible. Also the pathways change from time to time making them unreliable. ====Inhabited Places in the Breakers==== *Caine's Keep: On the sea side of the Breakers just south of Cabel's Neck is a castle lighthouse that is also a residence of Prince Caine. [[https://wiki.rpg.net/index.php/Green_Water_Coves#Caine.27s_Keep]] *The Bastille: In the crook at the bottom of the Breakers is a desolate and formidable structure called the Bastille.[[https://wiki.rpg.net/index.php/Green_Water_Coves#The_Bastille]] ===Islands=== The Islands in Green Water Coves are of course the most important features. These rich islands are filled with ornate manors, castles, keeps, lodges and other dwellings as secondary or vacation homes for royals, nobles, foreign governments and the rich. That the Green Water Coves is also a well designed defensive structure does not lessen its population.
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