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== Features == === Plot Flowchart === Masterplan allows you to organise your adventure using a simple drag-and-drop flowchart view, which indicates when the party is likely to level up. === Combat Encounters === Masterplan lets you build combat encounters, displaying the creature statblocks and the encounter XP value; XP targets are shown and inappropriate challenges are highlighted, and creatures can be levelled up and down as desired. Masterplan can generate encounters randomly or semi-randomly using the DMG encounter templates or an encounter deck. Masterplan can even run the combat encounter, keeping track of hit points, conditions and ongoing damage. === Treasure Parcels === Masterplan contains a treasure parcel generator which automatically pulls in magic items of the appropriate levels. === Traps / Hazards === Masterplan includes a simple editor for creating traps and hazards. Traps can be added to encounters. === Skill Challenges === Masterplan includes a skill challenge editor which automatically calculates the XP value of a skill challenge and provides appropriate DC values. Skill challenges can be added to encounters. === Tactical Maps === Masterplan allows you to build and edit maps using dungeon tiles or other images; these maps can then be used in encounters. Maps can be automatically generated, and delve-style adventures can be randomly generated from any map with one click. During combat you can even draw directly on the map. === Encyclopedia === Masterplan contains an integrated project encyclopedia. === Player Options === You can define races, paragon paths, epic destinies, feats etc for player use. === Player View === During a session, Masterplan makes it easy for you to share information with your players using a separate display. === Extensibility === You can extend Masterplan by writing add-ins for it. === Compendium Integration === You can download creatures, traps / hazards and magic items into Masterplan directly from the Wizards of the Coast Compendium. This feature has been disabled due to a C&D letter from Wizards of the Coast. However, creatures can still be exported from the Adventure Tools and imported into Masterplan.
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