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==== 04 September 2011 ==== Two years later QB is still traveling the countryside’s and is on his way to yet another town. <br> On his way to the town QB finds a men laying in the middle of the street. From his wounds and the tracks he seems to have been beaten to death by small warforged scouts. <br> Having gotten used to death by now QB quickly searches the man’s pockets for anything useful. Here he finds a letter and a train ticket. The letter is clearly from a noble, the quality of parchment and ink were only used by the best of writers. <br> The letter explained a job to help one of the great houses of Khorvaire. Lady Elaydren From House Cannith has signed the letter herself. QB hid the letter carefully and made his way to the train station. QB has seen much of the power of the great houses. If he can get there favor he might get excess to information that would normally be hidden from him. As QB got on the train he wondered how much the ticket must have cost to travel so exclusively. There was only one other passenger and a guard in the train. QB never traveled by train before, but he never would have thought a warforged would be here. He had seen many warforged on his travels, most of them were still standing on forgotten battlegrounds. They were given the order that they should stop fighting but were unable to decide what to do next. This warforged seemed to be better adjusted. He seemed totally at ease on this train. With the train shooting over the tracks the hours past quickly and QB stares into the glimmering sun. but even the play of the light can’t keep QB from getting bored. The warforged is still sitting in his seat and seems unaffected by the long wait. Silently QB sneak up to the seat behind the warforged and start mumble magical words. It was hard for him to hold his laughter as the guard looked confused at the warforged head. This was because its head was turning different colors every few seconds. The guard quickly spotted QB and made his way to settle this disturbance. It was a strange meeting, instead of the fight that QB had excepted there was only a calm conversation that lead not only to a peaceful journey but actually made the guard quite his job to join us. We make quite a strange party, a halforc bard pretending to be a human warrior, a wooden warforged named mithral and a deserter of house Orien carrying the rare house dragonmark. Arriving at the city we immediately make our way to Lady Elaydren. It was a noble lady who’s status seem to allowed her to be slightly out of touch with the reality or outside. In order for her to finance us at the Wayfounder Foundation we will have to prove ourselves. Or first task is to escort a old friend from his hiding place to her inn. QB wonders why the man’s comfort and her own are more important then the man’s health. But these are the ways of the noble houses, they do things their own way. The man was easily found and the journey back to Lady Elaydren went smooth to, even though the old man refused to protect himself. It was funny as mithral met up with some old friends and they started a brawl in the middle of the street. It must have been warforged that he served with, they seem to really hate him. Worried that the city guards might find this disturbance a nuisance QB tried to get the enemies to walk away with some verbal warnings. One warforged fled as QB’s new party members slew his friends. It was a good thing that they where only warforged with no real value because the city guards where on the party before they could move. The city guard might have objected to the mess they made but with a noble and a priest at the party’s side the guards decided to offer us a ride instead. After Lady Elaydren had some time to talk to her old friend they informed us that they were going to look for an ancient schematic. With the promise of 1000gp each QB felt like it was his duty to help this noble house in its time of need. It would have been nice if the schematic was stored on the field of flowers and nice smelling stuff. But as life had it, the schematic was stored in the sewers of the worse part of town. It must have been some sight to behold, trembling though the slumps where five creatures with nothing in common, a priestess of the sovering host, a artificer of house cannith, a mask fighter unmarked, a warrior of house Orion and a wooden warforged. With a gold coin as lure the party was quickly joined by a goblin to guide them to the sewers. After a while the goblin stopped abruptly. “here is the entrance of the old sewers, I will take you no further” the goblin informed the party. Not even the lure of more gold could persuade the goblin to lead anymore. This much be a very dangerous path. How dangerous became quickly apparent. The party hadn’t moved ten feet before they were ambushed for all side. A warforged scout that thought QB was a human tried to sneak up to him in the dark. Luckily QB had darkvision and easily step out of harm’s way to let mithral deal with the little construct. QB thought he was save but then he spotted two shifters running at him. They moved so close to him that he didn’t have any room left to swing his longspear or to cast a spell. A battle broke out as the warforged traded blows, the human dropped his bow and started to beat off QB’s attacker. Dodging the attacks QB was able to put one of the shifters in an enchanted sleep while his partymembers killed the other attackers.
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