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Character:Sun and Moon United in Splendor
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==Backgrounds== ===Artifact 6 (Legendary): Insidious Moonsilver Shards=== * Moonsilver Shapeshifting Weapon * (Attack Statistics) Speed 4, Accuracy +6, Damage +9L, Defense +6, Rate (Infinite), Disarming, Martial Arts, Reach * (Clinch Statistics) Speed 5, Accuracy +6, Damage +7L, Defense --, Rate (Infinite), Clinching, Martial Arts, Piercing, Reach * Allows the attuned wielder to assume multiple Martial Art Style Form Charms, up to a maximum of (Essence) different Form Charms at any one time. Considered a form weapon for any martial arts that the wielder knows. * Attunement: 15 motes ===Artifact 6 (Legendary): Moonsilver CBA=== *Does not count as armour for the purposes of Lunar native Martial Arts Styles. ====Enhanced Healing==== ====Enchanted Stride==== ====Illusionary Disguise==== ===Artifact 5: Protoshinmaic Vortex=== *Used to power and empower the CBA ===Artifact 2: Aegis-Inset Amulets=== ===Artifact 2: Skin-Mount Amulet=== ===Artifact 2: Skin-Mount Amulet=== ===Artifact 2: Skin-Mount Amulet=== ===Artifact 2: Skin-Mount Amulet=== ===Backing 6 (Legendary): The Silver Pact=== * Faction: Sun King Seneschals ===Backing 2: Changing Moon Society=== ===Manse 5: Gem of Immortality=== ===Manse 5: Gem of Madness=== ===Manse 5: Gem of Perfect Mobility=== ===Manse 5: Gemstone of Essence Flows=== *Sidereal Aspect *This hearthstone is a brilliant glittering stone that shines when it is attuned to an Essence user. This stone serves as a conscious control over the flows of Essence within an Essence User. Any effects that impact the character's essence use, such as charms that increase the cost of using charms or effects that directly drain essence from the character's pool such as soulsteel, give you a (Willpower+Essence) roll vs. a difficulty of (Enemy's Permanent Essence) to cancel that effect. Whenever an effect would affect your essence pool the gem flickers brightly. As a secondary effect, any item that this item is attached to, so long as the hearthstone is attuned and functioning, is unable to be deattuned from the wielder as long as it is held. Effects that normally deattune a weapon automatically fail. Releasing an attuned item, such as a Daiklave, will cause it to deattune normally. ===Manse 5: Jewel of the Forest Warriors=== ===Manse 5: Stone of Loyalty=== ===Reputation 5: Eldest Sun King Seneschal===
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