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Character:The Lady of Verdigris Virtue
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===Cecelyne=== *First Cecelyne Excellency *Second Cecelyne Excellency *Cecelyne Mythos Exultant- gains both WP and motes from stunting. *Cecelyne Inevitability Technique *Effortless Cecelyne Dominance *So Speaks Cecelyne *Hellscry Chakra (Infernals, pg. 118)- 5 motes, perceives all of the following: Dematerialized demons, possessing demons, adds Essence in bonus successes on all rolls to notice, track, or pierce the disguise attempts of all Malfean natives. Upon recognizing a demon or Yozi, its nature becomes Obvious to the user (ST provides a basic synopsis of target's capabilities and Motivations)[also applies to Infernal relics]. Also automatically recognizes non-demon Malfean natives, although no other information is given automatically. *Transcendant Desert Creature (Infernals, pg. 121)- Suffers no negative penalties from exposure, all foraging rolls with a diff. of 4+ instead have a diff. of 1, total penalty for starvation or thirst cannot rise above -3 (side effect of this is that the Exalt's body never produces waste of any kind), All mundane tracking attempts fail unless the user allows it, magically assisted tracking instead suffers a penalty = Infernal's Essence rating. (All of this only applies in places of desolation.) *Holy Land Infliction (Infernals, pg. 125)- 15 motes and 1 WP, creates a 10 yard square encroachement of Cecelyne. May spread through either regular worship ceremonies or ritual sacrifice of Exalts or gods. *Sand Through Fingers Defense (Infernals, pg. 123)- 3m - Physical Perfect Dodge. Can not be used against blows that would strike a dematerialized creature. Imperfection of the Endless Desert. *Withered Soul Wastes (Infernals, pg. 129)- 10 motes and 1 WP, expands 'place of desolation' to also include regions of spiritual desolation that aren't part of the Underworld. *Verdant Emptiness Endowment (Infernals, pg. 128)- 10 motes and 1 WP, can grant one dot of an Attribute, Ability, or specialty as a training effect. *Scoured Perfection of Form (Infernals, pg. 129)- Expands above to be able to bestow or remove mutations too. *Bestowal of Accursed Fortune (Infernals, pg. 129) - Expands above to include certain Backgrounds without DM approval. All other backgrounds require DM approval. (Abyssal Command, Allies, Acquaintances, Backing, Command, Connections, Contacts, Cult, Followers, Henchman, Influence, Mentor, Resources, Reputation, Retainers, Salary, Sifu, and Spies are the ones that don't require DM approval.) *Untouchable Infinitude Reflection (Infernals, pg. 124) 4 motes and 1 WP, for one scene, whenever the user spends WP to resist mental influence, her Dodge MDV increases by two for every point spent, cumulatively. Imperfection of the Endless Desert applies to bypassing this Charm. *Counter Pronouncement of Enthymemic Law (Infernals pg. 124) 5 motes- Perfect Parry against mental influence and Shaping effects by creating a law of Cecelyne that forbids it. Infernal and all First Circle Demons within earshot must spend 1 WP or instantly develop an Intimacy of loyalty to the new law as a Servitude effect. Vulnerable to the Imperfection of the Endless Desert. *Knowing the Desolate Heart (Infernals, pg 126)- 3 motes and 1 WP, enhances an action spent to understand an observed target's emotions and displayed Intimacies in a social scene. Roll automatically succeeds with twice the required successes. Furthermore, the Infernal understands all Intimacies displayed during the scene and their context toward other present characters. Finally, if the Infernal would have succeeded by any threshold without the charm, she learns what the target believes to be his greatest failure in life is. *Demonic Primacy of Essence (Infernals pg. 124) Whenever a character with this Charm makes a social attack against a native of Malfeas who has a lower Essence rating, the target suffers an MDV penalty equal to the difference between their Essence ratings, and the attack is considered unnatural mental influence. Attacks enhanced this way cost the usual number of Willpower points to resist. Hierarchy works both ways, however. The Infernal suffers the same penalty against the social attacks of Malfean natives with higher Essence (unless they also have this Charm, in which case the DV penalties for both Charms donβt stack), though any natural mental influence remains so. *[http://forums.white-wolf.com/cs/blogs/freelancers/archive/2010/11/13/ink-monkeys-vol-45-make-a-wish.aspx Miracle Gift Mastery]
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