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Ogre:CharacterCodex:Skills:CombatAttack
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===Feats=== ====Combat Shooting==== : You can use ranged attack while in melee without incurring attacks of opportunity from a specific opponent. : '''Specialist:''' You do not incurs attack of opportunity from 2 specific opponents when using range attack in melee. : '''Expert:''' You do not incurs attack of opportunity from 4 specific opponents when using range attack in melee. : '''Master:''' You do not incurs attack of opportunity when using range attack in melee. ====Concealment, Improved==== : When providing concealment to an ally, your ally received 1 better concealment category. : '''Specialist:''' Your ally received 2 better concealment categories. : '''Expert:''' Your ally received 3 better concealment categories. : '''Master:''' Your ally received 4 better concealment categories. ====Far Shot==== : Requisite: Point Blank Shot : When you use a projectile weapon, such as a bow, its range increment increases by one-half (multiply by 1-1/2). When you use a thrown weapon, its range increment is doubled. : '''Specialist:''' When you use a projectile weapon, such as a bow, its range increment increases by x2. When you use a thrown weapon, its range increment increases by x3. : '''Expert:''' When you use a projectile weapon, such as a bow, its range increment increases by x3. When you use a thrown weapon, its range increment increases by x4. : '''Master:''' When you use a projectile weapon, such as a bow, its range increment increases by x4. When you use a thrown weapon, its range increment increases by x5. ====Improvised thrown weapon==== : When using an improvised weapon, the weapon deals damage as if it was one size category bigger. : '''Specialist:''' The imporvised weapon deals damage as if it was 2 size category bigger. : '''Expert:''' The imporvised weapon deals damage as if it was 3 size category bigger. : '''Master:''' The imporvised weapon deals damage as if it was 4 size category bigger. ====Multi Shot==== : '''Requisite:''' Point Blank Shot : As a long action, you may fire two missiles at a single opponent with a -4 penalty if your weapon allows multi shot. Both missiles use the same attack roll to determine success and deal damage normally. : Damage reduction and other resistances apply separately against each missile fired. : The range increment is much shorter when using this feat: it is 1/4 of your normal range increment with a minimum of 5 feet. : '''Specialist:''' You have a -2 penalty for both attack. Your range increment for this feat is 1/2 of your normal range increment. : '''Expert:''' You have a -1 penalty for both attacks. Your range increment for this feat is 3/4 of your normal range increment. : '''Master:''' You have no penalty for both attack and your range increment is the same as your normal range increment. ====Point Blank Shot==== : You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 1/4 of your range increment with a minimum of 5 feet. : '''Specialist:''' Range for Point Blank Shot is 1/2 of your range increment. : '''Expert:''' Range for Point Blank Shot is 3/4 of your range increment. : '''Master:''' Range for Point Blank Shot is the same as your range increment. ====Precise Shot==== : '''Requisite:''' Point Blank Shot : You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard -4 penalty on your attack roll. : '''Specialist:''' When you shoot or throw ranged weapons at a grappling opponent, you automatically strike at the opponent you have chosen. : '''Expert:''' Your shot are so precise that you can reduce by 1 category the cover or concealment of a target. : '''Master:''' Your shot are so precise that you can reduce by 2 category the cover or concealment of a target. ====Quick Draw==== : You can draw a thrown weapon as an immediate action instead of as a short action. You can draw a hidden weapon (see the Sleight of Hand skill) as a short action. : '''Specialist:''' If you draw a light thrown weapon and make an attack with it in the same action (range attack at one initiative slower), you can surprise your opponent and catch him flat-footed if you can beat its Wit with a Melee check. This feat works only once per combat. You cannot use this attack when you draw a hidden weapon. : '''Expert:''' You can draw a hidden weapon (see the Sleight of Hand skill) as an immediate action. : '''Master:''' You can catch your opponent flat-footed even when drawing a hidden weapon. ====Ranged Sunder==== : '''Requisite:''' Precise Shot : When attacking objects, you deal full damage. : The range increment is much shorter when using a sunder maneuver: it is 1/4 of your normal range increment with a minimum of 5 feet. : '''Specialist:''' Your range increment for this maneuver is 1/2 of your normal range increment. : '''Expert:''' Your range increment for this maneuver is 3/4 of your normal range increment. : '''Master:''' Your range increment is the same as your normal range increment for this maneuver. ====Rapid Reload==== : Reloading your weapon take you 1 less initiative category. : '''Specialist:''' Reloading your weapon take you 2 less initiative category. : '''Expert:''' Reloading your weapon take you 3 less initiative category. : '''Master:''' Reloading your weapon take you 4 less initiative category. ====Rapid Shot==== : '''Requisite:''' Point Blank Shot : As a long action, you can make two attacks on different target with a ranged weapon. Both your attack suffer a -8 penalty. : '''Specialist:''' Your attacks suffer a -4 penalty. : '''Expert:''' Your attacks suffer a -2 penalty. : '''Master:''' Your attacks suffer a -1 penalty. ====Spread Shot==== : '''Requisite:''' Point Blank Shot : If your weapon allows spread shot as a long action, you may spread fire in an area to hit multiple opponents. All attacks use the same attack roll with a -4 penalty to determine success and deal damage normally to each target hit by the weapon. : The range increment is much shorter when using this feat: it is 1/4 of your normal range increment with a minimum of 5 feet. : '''Specialist:''' You have a -2 penalty for your attack. Your range increment for this feat is 1/2 of your normal range increment. : '''Expert:''' You have a -1 penalty for your attack. Your range increment for this feat is 3/4 of your normal range increment. : '''Master:''' You have no penalty for your attack and your range increment is the same as your normal range increment. ====Threaten==== : When you have a thrown weapon in hand or a loaded missile weapon, you threaten all enemies in a cone in front of you. The size of the cone is the first range increment or 30' whichever is smaller. : '''Specialist:''' The size of the cone is the second range increment or 60' whichever is smaller. : '''Expert:''' The size of the cone is the third range increment or 120' whichever is smaller. : '''Master:''' The size of the cone is the fourth range increment or 250' whichever is smaller. ====Throw Anything==== : '''Requisite:''' Point Blank Shot, Precise Shot : You can throw a light melee weapon as if it were a ranged weapon. The range increment of weapons used with this feat is 10 feet. : '''Specialist:''' You can throw a one-handed melee weapon. : The range increment of weapons used with this feat is 15 feet. : '''Expert:''' You can throw a two-handed melee weapon. : The range increment of weapons used with this feat is 20 feet. : '''Master:''' The range increment of weapons used with this feat is 25 feet.
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