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BREAK!!: Nightmare Over Ragged Hollow
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==BREAK!! Setting Deviation== Instead of distinct geographies that experience 100% night, day, or twilight, I'd like to stipulate an environment that shifts between the three states. A magi-planar phenomenon results in a sudden shift between states every day, contingent on the homeland. The landscape, and what's in it, might shift dependent on the plane that is in effect. The game will be set in the Twilight Meridian, where the majority of each day is spent in Twilight between the Dark and the Blaze. This transitive state has led to the Twilight Meridian becoming a natural trading zone between Dark and Blaze communities. *In the '''Twilight Meridian''', it's twilight for sixteen hours each day. Dark reigns from midnight to 4am, and the Blaze reigns from 10am to 2pm. The other hours belong to Twilight. *In the '''Wistful Dark''', it's Dark except for two hours from noon to 2pm when the Blaze reigns and four hours of the Twilight from 10am to noon and 2pm to 4pm. *In the '''Blazing Garden''', it's Dark from midnight to 2am and Twilight from 10pm to midnight and 2am to 4am. Natives of each planar cycle have a Minor Bonus when that cycle is active. Natives of the Buried Kingdom have a Minor Bonus underground.
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