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===TEAM #2=== '''Mocker''' Real Name: Android Mk. R Group Affiliation: Crushers Base of Operations: [insert your city here] First Appearance: Crisis at Crusader Citadel, V&V Personal Stats: Male(?), Age 6, 5β 8β, 190 lbs. Appearance: Mostly human, except for βhappyβ face head. Wears cloak with hood to hide as much as possible. Origin: Created by a scientist who was partial to actors, Mocker hated him from the start and killed him the first chance he got. He now leads the Crushers Power Level (Power Points): 8 (137 power points) ABILITIES: STR: 14 (+2), DEX: 12 (+1), CON: 30 (+10), INT: 20 (+5), WIS: 16 (+3), CHA: 20 (+5) SKILLS: Bluff 13 (+18), Climb (+2), Computers 4 (+9), Concentration (+3), Craft/Electronic 2 (+7), Diplomacy (+5), Disable Device 2 (+7), Disguise (+5), Drive (+1), Escape Artist (+1), Gather Info (+5), Handle Animal (+5), Intimidate 8 (+13), Know/Technology 10 (+15), Notice (+3), Perform/Oratory 13 (+18), Search (+5), Sense Motive (+3), Stealth (+1), Survival (+3), Swim (+2) FEATS: Inspire (2), Assessment, Eidetic Memory, Distract (2), Fascinate (2), Taunt POWERS (Android Body): *'''Blast''' (sonic) [8] *a.) alt. power: Dazzle (hearing) [8] *'''Immunity''': Life support, Starvation and Thirst [10] *'''Regeneration''': recovery rate [2] *b.) feat: Persistent [2] *'''Super-Sense''': Infravision (1) [1] COMBAT: Attack +6 [Unarmed +2 (Bruise), Sonic blast +8 (lethal)]; Defense 16 (13 flat-footed); Init: +1 SAVES: Toughness +10, Fortitude +12, Reflex +3, Will +7 DRAWBACKS: none ''Abilities 52 + Skills 13 (52 ranks) + Feats 9 + Powers 31 + Combat 24 + Saves 8 β Drawbacks 0 = 137'' Trade-Offs: +2 to toughness save/-2 to defense Complications: Appearance (Disturbing), Hatred (Crusaders) '''Hornet''' Real Name: Henry Barnet Group Affiliation: Crushers Base of Operations: [insert your city here] First Appearance: Crisis at Crusader Citadel, V&V Power Level/Maximum Power Rank: 10 Personal Stats: Male, age 20, 6β1β, 160 lbs. Appearance: Bug-eye Helmet. Green and Brown light-mesh power armored shell, with bug like wings for flight. Origin: Dr. Barnet was going blind and he knew it, so he spend his last few years of sight working on a solution. Always obsessed with insects and vibration control, he designed the suit and helmet and decide to take revenge on the world at large for the lost of his sight. Power Level (Power Points): 8 (124 power points) ABILITIES: STR: 16 (+3), DEX: 18 (+4), CON: 20 (+5), INT: 12 (+1), WIS: 12 (+1), CHA: 16 (+3) SKILLS: Acrobatics 4 (+8), Bluff (+3), Climb (+3), Concentration (+1), Diplomacy (+3), Disable Device 2 (+3), Disguise (+3), Drive (+4), Escape Artist (+4), Gather Info (+3), Handle Animal (+3), Intimidate (+3), Notice 13 (+14), Search 13 (+14), Sense Motive (+1), Stealth 4 (+8), Survival (+1), Swim (+3) FEATS: All-out Attack, Blind-Fight, Move-by Action, Precise Shot (1) POWERS (High Tech Suit and Helmet): *'''Device''': Vibration Control Armored Shell [8] (hard to lose) [40 point reserve] *1.) Flight [4] 100MPH *2.) Insubstantial [4] *3.) Protection [3] *4.) Vibration Control (blast) [8] *4a.) feat: Affects Insubstantial [8] *'''Device''': Bug-eyed helmet [2] (hard to lose) [10 point reserve] *1.) Super-Senses: Blindsight (4), Radius (1) (sight) [5] *2.) Sensory Shield (sight) [5] COMBAT: Attack +8 [Unarmed +3 (Bruise), Vibro-blaster +8 (Lethal)]; Defense 18 (14 flat-footed); Init +4 SAVES: Toughness +8 (+5 without armor), Fortitude +7, Reflex +6, Will +3 DRAWBACKS: Disability β Blind without helmet (Frequency Low) [-1] ''Abilities 34 + Skills 9 (36 ranks) + Feats 4 + Powers 40 + Combat 32 + Saves 6 β Drawbacks -1 = 124'' Trade-Offs: none Complications: Hatred (Crusaders), Phobia (Blindness) '''Shocker''' Real Name: Johnny Shakura Group Affiliation: Crushers Base of Operations: [insert your city here] First Appearance: Crisis at Crusader Citadel, V&V Personal Stats: Male, age 22, 6β 2β, 190 lbs. Appearance: Japanese with karate style costume and half-face mask Origin: Johnny was an ordinary worker in a high-industrial chemical plant. One day lightning stuck toxic chemical barrel he was moving, and he absorb the chemical and electricity into his body. He joined the Crushers to get revenge against the city and chemical plant. Power Level (Power Points): 8 (115 power points) ABILITIES: STR: 12 (+1), DEX: 10 (0), CON: 14 (+2), INT: 14 (+2), WIS: 14 (+2), CHA: 12 (+1) SKILLS: Acrobatics 4 (+4), Bluff (+1), Climb (+1), Computers 4 (+6), Concentration (+2), Diplomacy (+1), Disable Device 4 (+6), Disguise (+1), Gather Info (+1), Handle Animal (+1), Intimidate (+1), Notice 8 (+10), Search (+2), Sense Motive (+2), Survival (+2), Swim (+1) FEATS: Attack Specialization (1) [+2 attack with Electrical blast], Critical Strike, Endurance (1), Improved Critical (1) [crit 19-20 with Electrical blast], Improved Initiative (2), Precise Shot (1), Second Chance (1) [reflex saves vs. area affects] POWERS (Altered Human, Industrial Accident): *'''Acid Control''' (blast) [8] *a.) power feat: Extended Reach (+5 ft) *b.) extra: Aura [8] *c.) flaw: Range (touch) [8] *d.) flaw: Tiring [8] *'''Electrical Control''' (blast) [8] *a.) alt. power feat: Dazzle (visual) [8] *b.) alt. power feat: Strike [8] *c.) extra: Area (cone) [8] *d.) extra: Selective [8] *'''Force Field''' [6] *'''Super-Senses''': Awareness, Electricity [1] COMBAT: Attack +6/with electrical blast +8 [Unarmed +1 (Bruise), Electrical blast +8 (Lethal), Acid Strike/Aura +8 (Lethal)]; Defense 18 (14 flat-footed); Init: +8 SAVES: Toughness +8 (+3 without Force Field), Fortitude +4, Reflex +4, Will +4 DRAWBACKS: none ''Abilities 16 + Skills 5 (20 ranks) + Feats 8 + Powers 50 + Combat 28 + Saves 8 β Drawbacks 0 = 115'' Trade-Offs: none Complications: Hatred (most of the Crusaders), Obsession/Love (Evergreen of the Crusaders) '''The Mace''' Real Name: Theodore McIntyre Group Affiliation: Crushers Base of Operations: [insert your city here] First Appearance: Crisis at Crusader Citadel, V&V Personal Stats: Male, age 25, 180 lbs. Appearance: Long black hair, brown and black combat suit and half-face mask. Origin: Sent to prison for a convenient store robbery, in the prison workshop Theo developed the first version of his βMaceβ and used it to escape from prison. He was sent back by the Crusaders, and after his last escaped he is looking for revenge. Power Level (Power Points): 8 (108 power points) ABILITIES: STR: 16 (+3), DEX: 12 (+1), CON: 14 (+2), INT: 14 (+2), WIS: 12 (+1), CHA: 16 (+3) SKILLS: Acrobatics 2 (+3), Bluff (+3), Climb (+3), Concentration (+1), Craft/Electronic 4 (+6), Diplomacy (+3), Disguise (+3), Drive (+1), Escape Artist (+1), Gather Info (+3), Handle Animal (+3), Intimidate 8 (+11), Know/Technology 6 (+8), Notice (+1), Search (+2), Sense Motive (+1), Stealth (+1), Survival 12 (+13), Swim (+3) FEATS: All-out Attack, Defensive Roll (6), Improved Block (1), Improved Critical (1) [19-20 crit with power mace], Improved Defense (2), Improved Disarm, Improved Initiative (1), Improved Sunder, Power Attack, Startle, Track, Weapon Bind, Weapon Break POWERS (Mutant with Scent ability and Power Mace created in Prison Workshop): *'''Device''': Weapon [4] (easy to lose - Power Mace) [20 point reserve] *1.) Strike [8] *1a.) Extra: Penetrating [8] *1b.) Alt. power feat: Dazzle (visual) [8] *1c.) Alt. power feat: Stun [8] *1d.) Alt. power feat: Extended Reach (+10ft) [2] *'''Super-Senses''': Scent (1), Tracking Scent (2) (normal speed) [3] COMBAT: Attack +8 [Unarmed +3 (Bruise), Melee strike +8 (Lethal) or +8 Dazzle (visual) or +8 Stun attack]; Defense 18 (14 flat-footed); Init: +5 SAVES: Toughness +8 (+2 flat-footed), Fortitude +6, Reflex +5, Will +3 DRAWBACKS: none ''Abilities 24 + Skills 8 (32 ranks) + Feats 18 + Powers 15 + Combat 32 + Saves 10 β Drawbacks 0 = 107'' Trade-Offs: none Complications: Hatred (Crusaders), Reputation (Escape Con) '''Stormlord''' Real Name: Stanislaw Laird Group Affiliation: Crushers Base of Operations: [insert your city here] First Appearance: Crisis at Crusader Citadel, V&V Personal Stats: Male, 24, 200 lbs. Appearance: Foppish blue and yellow suit with lightning bolt across crest. Origin: The Lairds had always had strange powers and used them for the benefit of the people back in the UK. Stanislaw was not so generous and much preferred a life of crime. Power Level (Power Points): 8 (123 power points) ABILITIES: STR: 12 (+1), DEX: 12 (+1), CON: 12 (+1), INT: 14 (+2), WIS: 16 (+3), CHA: 22/12 (+6/+1) SKILLS: Bluff 4 (+10), Climb (+1), Concentration (+3), Diplomacy 4 (+10), Disable Device 4 (+6), Disguise (+6), Drive (+1), Escape Artist (+1), Gather Info (+6), Handle Animal (+6), Intimidate (+6), Notice 2 (+5), Search (+2), Sense Motive 2 (+5), Stealth 4 (+5), Survival (+3), Swim (+1) FEATS: Attractive (1), Defensive Roll (3), Favored Environment (1) [+1 attack or defense in the air], Move-by Action POWERS (Mutant, Family Heritage): *'''Weather Control''' (5,000 ft. radius) - Extreme Cold [10] *a.) Alt. power feat: Distraction (DC10) [10] *b.) Alt. power feat: Hamper Movement [10] *c.) Alt. power feat: Heat [10] *d.) Alt. power feat: Light [10] *e.) Alt. power: Air Control [10] *f.) Alt. power: Blast: lightning strike [10] *1f.) Power Feat (on Blast) Indirect [10] *g.) Alt. power: Dazzle: thunder and lightning (auditory and visual) [6] *1g.) Power Feat (on Dazzle): Indirect [6] *h.) Alt. power: Fatigue: humidity [10] *i.) Alt. Power: Snare [10] *1i.) Power Feat (on snare): Indirect [10] *'''Enhanced Attribute''': Charisma [10] *'''Flight''' [4] 100MPH *'''Invisibility''' (total concealment from visual senses) [2] COMBAT: Attack +5 [Unarmed +1 (Bruise), Lightning Strike +10 (Lethal)]; Defense 20 (15 flat-footed); Init: +1 SAVES: Toughness +4 (+1 flat-footed), Fortitude +3, Reflex +3, Will +5 DRAWBACKS: none ''Abilities 18 + Skills 5 (20 ranks) + Feats 6 + Powers 58 + Combat 30 + Saves 6 β Drawbacks 0 = 123'' Trade-Offs: +3 to defense (with Favored Environment)/-3 to toughness save; +2 to damage/-2 to attack Complications: Arrogance, Hatred (Crusaders), Obsession (Greed) '''Marionette''' Real Name: Marion Henderson Group Affiliation: Crushers Base of Operations: [insert your city here] First Appearance: Crisis at Crusader Citadel, V&V Personal Stats: Female, age 23, 10.5" tall, 0.5 lbs. Appearance: Tiny woman, wearing skin tight body suit and red sash belt. Origin: Marion was a psychology student who while experimenting with drugs awakened some powers within her mind. Unfortunately, it also shrunk her down to 10β tall. Power Level (Power Points): 8 (124 power points) ABILITIES: STR: 12 (+1), DEX: 22/14 (+6/+2), CON: 12 (+1), INT: 16 (+3), WIS: 14 (+2), CHA: 14 (+2) SKILLS: Acrobatics 8 (+14), Bluff (+2), Climb (+1), Concentration 8 (+10), Diplomacy (+2), Disguise (+2), Drive (+6), Escape Artist (+6), Gather Info (+2), Handle Animal (+2), Intimidate (+2), Notice 4 (+6), Search (+3), Sense Motive (+2), Stealth 4 (+22), Survival (+2), Swim (+1) FEATS: Acrobatic Bluff, Attractive (1), Defensive Roll (3), Elusive Target, Evasion (2), Improved Defense (1), Improved Disarm, Improved Initiative (1), Improved Trip, Sneak Attack (4), Stunning Attack, Trance, Uncanny Dodge POWERS (Mutants and Evil-Zen Ritual/trance Training): *'''Shrinking''': Diminutive Size [12] *a.) extra: Normal Strength *b.) flaw: Permanent *c.) power feat: Innate *'''Mind Control''' [8] *'''Enhanced Attribute''': Dexterity [8] COMBAT: Attack +8 [Unarmed +1 (Bruise) with Sneak Attack +6 damage]; Defense 22 (18 flat-footed); Init +10 SAVES: Toughness +4 (+1 flat-footed), Fortitude +3, Reflex +10, Will +12 DRAWBACKS: none ''Abilities 22 + Skills 6 (24 ranks) + Feats 19 + Powers 37 + Combat 24 + Saves 16 β Drawbacks 0 = 124'' Trade-Offs: +4 to defense/-4 to toughness Complications: Hatred (Crusaders), Prejudice (βnormalβ sized people)
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