Editing
Lyraea:Icons
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Neutral=== *'''Starseer Council'''[Administrative Organization, Lawful Neutral] - A collection of powerful gods, wisened elementals, and ascended mortals, the Starseer Council is the chief administrative body in the Lyraean Voidsea. The Council holds court within a Realmstar consisting of a single vast continent ringed with innumerable platforms surrounding a central dais. From here the Council decides the fate of freshly forged Realmstars, doling out fresh realities to those they deem worthy. The process is consistent enough to allow for peaceful negotiations to take their appropriate time, while infrequent enough to create tense debates with each reality’s fresh birth. The Council claims it is impartial, but rumors have abounded for centuries that there are backdoor deals, bribes, and unwritten agreements tipping the scales at every turn. If any would challenge their decisions, the silent Watchers and massive Gallear fleets surrounding their Realmstar have staved off any potential aggression… thus far. *'''Operran'''[Hobgoblin, He/him, Lawful Neutral] - Operran is the High General of the Rampart Legions. At the very edges of the Voidsea in all directions are the Emberwalls: vast band-like structures of fortifications that ring reality itself. The seemingly infinite Emberwall lines create a spherical shell around the Voidsea, but paradoxically they are not a definite place one can visit. Instead, they exist in a parallel sub-space between the infinite reality of the Voidsea and the unknown chaotic ether Beyond. A single mystic gate is the only way to access the Emberwall, and it has been locked since time immemorial. None know how to open it, who built it, or why it was build. Nevertheless, tradition holds that the Rampart Legions must watch the Emberwall for danger, and thousands serve in this capacity beneath Operran’s command. Strangely, beings from the Beyond still find their way into the Voidsea, sometimes by phasing through the gate entirely, and at other times through momentary breaches in the Emberwall elsewhere. No one knows why such things occur, but Operran and his Rampart Legions seek them out and destroy them. They are effective at hunting these nightmares, but strangely the occurrences seem to be increasing as of late - a dire portent no doubt. *'''Starforge Guild''' [Engineering Organization, True Neutral] - Few groups can be said to hold such vast power for so simple a desire. The Starforge Guild might seem singular in nature but it is in truth a complex web of smaller organizations which band together beneath the singular banner of profit. They are etherpunk engineers, peerless mad draftsmen, and workers who toil beneath the light of the Voidsea fire. The Starforge Guild’s manufacturing fleets ply the space between civilized Realmstars doing any job that will turn a profit - whether it’s constructing a secure Realmstar for refugees fleeing a ruthless godwar, or building a fleet of warships for a would-be pirate king. If you’ve got the gems, they’ll be glad to put hammer to nail and ratchet to work. Just don’t short them when it comes to payment, or question the quality of their work - those semi-autonomous mechanical drills on their shoulders aren’t just for show. *'''Soean the Wondrous''' [Deity, He/him, True Neutral] - Soean the Wondrous was was a god of miracles and great works. However, his divine prerogative changed course when the world he knew vanished. His entire universe disappeared when the Realmstar his pantheon was attached to reached the natural conclusion of its lifecycle. Many of his fellow gods found new believers in other realities or made miniature heavens to life out their eternities in quiet extravagance. Soean decided to sow his wild oats, and found love, lust, and everything in between among the countless planes of existence in Lyraea. However, he now faces a problem - his essence is depleting, and soon he will be no more. He intends to bequeath his accumulated celestial wealth, treasures, and relics to his rightful heir. The catch is that he has had 9999 heirs, and it has been so long he can no longer remember who is the rightful one. Now his children battle amongst themselves to impress their divine father, waging wars and enacting schemes across realities, with many souls caught up in their vast struggle. *'''Thraxun''' [Voidbeast, Unknown, Chaotic Neutral] - Many horrifying creatures live among the Voidsea. Given that the eternal burning flame that populates that empty space can destroy most mortal beings within seconds, it goes without saying that anything that can survive out there on its own is a force to be reckoned with. Many are nameless creatures that have escaped dying Realmstars, broken free from ancient prisons, or slipped through the Emberwall without being stopped. All are deadly, but few have names - they exist as nightmarish terrors without title. Thraxun, however, is known. A mighty Voidbeast whose long eel-like body is known to dwarf constellations in its wake, Thraxun is so large that its body cannot fully exist in reality at any one time. Portions of its scaly hide blip in and out of realspace, leaving pockets of polluted Voidsea in its wake. Often its approach is heralded by disembodied tentacles appearing over the skies of hapless Realmstars, their prying suckers seeking to crack the protective shells around entire planar realities. Any who encounters Thraxun and lives to tell the tale is lucky indeed, yet none can witness it and not be changed for life. *'''Beleil''' [Pirate Queen, She/her, Chaotic Neutral] - Beleil is the queen of the pirates, a title she self-proclaimed and has self-maintained for decades. She commands fear, respect, and resentment across a dozen dozen realities. Depending on which port you’re in, so much as speaking her name might open avenues with recalcitrant demigods or be the equivalent of a four-letter curse word. Often times it’s both. Her Saltsworn pirates and allied fleets keep numerous powers in check and thieve every gem that isn’t nailed town in the process. She says her Gallear the Gilded Bruiser is the largest vessel ever commissioned; every time she’s seen a ship that made a liar out of her, all it took was a few dozen Sunlance broadsides to pulverize the evidence. Beleil’s been the pirate queen for so long some say she’s close to retirement, but until she finds the legendary Hourglass Eternum there’s small chance of her hanging up her hook for good.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information