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SCRPG Cosmic Tales/Environments
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== PEAKE MANUFACTURING & SHIPWRIGHT == 200 years ago, early colonists arrived in the Calypso system. Most of them set up terraforming on the most suitable life-sustaining planets. A small number of enterprising sentients figured out how to tap power from the Dyson Swarm surrounding Heartstar. These pioneers built in gravity generators, and constructed homes and businesses. The Peake extended family built out ship component manufacturing, shipwright/assembly, and residential living quarters in an isolated part of the Heartstar Dyson Swarm. Oiringally, Peakewrights primiarly built and repaired ships for smugglers and pirates. Over the past fifty years, they have moved into largely legitimate business - building ships and ship parts for shipping companies and matierially wealthy individuals. And, the Peake extended family has maintained certain black and grey market relationships. It helps them keep pirates and theives from attacking them. The Dyson Swarm surrounding Heartstar absorbs vast majority of the star's heat, and the majority of its light. === ENVIRONMENT === : '''<u>Locations</u>''': :: Shipwright space docks :: Ship component manufacturing :: Peakewright residential :: Ship steallr-synchronous orbital anchorage :: Space<BR> : '''<u>Traits</u>''': :: Ancient-Advanced Celestial Tech D10 :: Unlimited Power D8 :: Peakewright Employee-Residents D8<br> : '''<u>Challenges</u>''': :: 6 challenges, 3 in Component Manufacturing, 3 in Shipwright space docks. :: Each challenge guarded by 1 Raid Master Lieutenant D10, 1 Raid Soldier Lieutenant D8, and 5 Brainwashed Peakeswright Employees Minions D6 :: Interrupting a theft location prevents villians from having the tech in later scenes ::: Advanced Ship Scale Weapons, Largeship FTL drives, Starship Scale Defensive Shields, Advanced Powerplant Boosters, AI Combat Drone Swarms, Advanced Construction Scale Replicators<br> : '''<u><span style="color:#61BD6D">Green</span></u>''' :: ''Minor'': Strike Back - 5 unbrainwashed Peake Employees show up, die size equal to Mid die, to attack raiders :: ''Minor'': Reinforcements - Raiders brainwash a number of unbrainwashed Peake Employees equal to Mid die - they become raiders :: ''Major'': A surprising arrival - A Villian bursts onto the scene, complicating matters<br> : '''<u><span style="color:#FAC51C">Yellow</span></u>''' :: ''Minor'': Contraband tech - villians get ahold of contraband weapons - boost all villains in a location with Mid die - persistent and exclusive :: ''Minor'': Peakewrights Point Defense - Hinders all villians & heroes in a single location with Max die<br> :: ''Major'': Gravity Failure Imminent - 2 Success Overcome challenge to fix, 3 Time boxes (check when scene advances), not resolved, Hinder all with Mid Die, persistent/exclusive, If failed, trigger atmospheric breach. Atmosphereic Breach - 2 success overcome, until fixed, scene tracker advances 2 spaces at once<br> : '''<u><span style="color:#B8312F">Red</span></u>''' :: ''Minor'': Villians hacking of Peake systems goes badly, sending terrible feedback through all Peake locations. Each hero takes sonic damage equal to max die. Remove smallest bonus from each hero, reduce all Lieutenant and Minion in the scene by 1 die size :: ''Minor'': Micro-meteors pelt scene, damaging equipment and threatening life and limb. Roll the environment dice. Attack all targets with the Max die and Hinder all targets with the Min die. :: ''Major'': Reactivated Battle Drones - surplus battle drones reactivated by the battle. Add a number of Battle Driod minions equal to Mid die. Those minions are rated at Max die. They act immediately, and are hostile to all.<br> === MAP === [[File:SHIPWRIGHT LOCATIONS.png]]
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