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== Skills == *Languages: Native ** ** ** *General Skills: **Riding - Volk can attack, cast, and perform tricks on horseback. **Animal Handling (WIS) **Survival/Wilderness Survival (WIS): Expert (5+) *Class Abilities: **Cleave once per round, up to a max = HD **Once per day a fighter can automatically negate a single physical attack that would otherwise hit. ** Fighting Style: '''Sword & Shield''': One ally adjacent to, and up to two allies immediately behind, the fighter gains a +1 to AC. **Combat Maneuvers: ***'''Defensive Stance (Int)'''. By eschewing any offensive attacks during a round and using this maneuver the character can make themself harder to hit. Make a Defensive Stance roll at the beginning of the character’s turn. If the maneuver roll is successful, the character gains a +2 bonus to their AC for as long as the character remains in their defensive stance. A character in a defensive stance can automatically disengage from melee and move away at half their normal movement. ***'''Stun (Str)'''. On a successful roll the target automatically acts suffers a –2 penalty to all initiative, attack, and combat maneuver rolls for 1d4 rounds. ***'''Trip (Str)'''. On a successful attack the target falls to the ground until their next turn. It takes their entire movement to stand back up. While prone all attacks against the target gain a +2 bonus. Creatures with more than two legs impose a –2 penalty per leg to the maneuver roll. *Knacks: ** '''Toughness''': Fighter's HD becomes 1d10. ** **
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