Editing
WtHQM:House Rules
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Sensory Powers=== * With the exception of Cantrips, all powers (even minor powers) convey a sensory component, as does a Psyche score of 20+. Partial powers may or may not include the sensory component, though. ** Invocation: The ability to Divine a True Name allows you to perceive certain general truths about someone's True Name with a few minutes of direct, personal scrutiny, or a longer meditation on a large collection of information about or personal effects of the target. ** Wrighting: The ability to make either Impromptu or Permanent Icons gives you the "artistic eye," which requires direct personal scrutiny but is much faster than the equivalent effect of Invocation. ** Sorcery/Conjuration: Anyone who can cast spells or conjure objects can detect and classify magical energies if they focus on doing so. Speed varies. ** Empathy: Aura Sense lets you sense auras. 'Nuff said. ** Shapeshifting: Direct physical contact with another being will give you some information about their biology. Advanced Shapeshifters can get much of the same information by analyzing dead skin cells, body oils, etc. left behind by all living beings (with the exception of shapeshifters or individuals under magic designed to prevent them from leaving such traces). * All of the above sensory effects can identify monsters, as can artifacts and creatures with at least 2 points in the Psychic Sensitivity quality. * All of the above except (Basic) Shapeshifting can identify individuals with potent Psyche and artifacts and creatures with magical or psychic powers. * Merely having a Psyche of 20+ gives an intuition about monsters, Psyche levels and magic, but no certainty.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information